Are you a developer? Want OGS on a mobile device?


#105

My life changed when I got confronted with a disease called Friedreich Ataxia.
Serious stuff, not much time anymore for fun and games.


#106

Oh … that sounds bad :frowning: I can imagine how Go etc. can become totally unimportant under such circumstaces … hope you’re in good hands re: treatment … hope they can help you … take good care.

Best wishes, Tom


#107

@Bart-Jan I know about this disease and I hope that you remain mentally strong. Although @trohde is correct about Go, I think that it is still possible to use it as one of your weapons to fight against resignation to this disease. Go offers us not only beauty but can teach us mental discipline, and through this mental training it helps us to develop tactics and strategies to confront our daily challenges.

I wish you the best,

– Musash1


#108

If you need beta testers, let me know mate. I’m very much interested in a native app, mainly for the notification features and also ogs doesn’t work on my browser of choice (brave) unfortunately… https://github.com/brave/browser-android-tabs/issues/262

I tried nathans ogs client from f-droid but notification didn’t work… Your apps UI looks really nice as well. Well done. Looking forward to playing with it… And thanks for your work.


#109

Did you lodge a bug report on his github? notifications work on my S7


#110

I did along with some others. https://github.com/nathanj/ogsdroid/issues/16


#111

Actually I’m working on that part right now… Notifications are tricky unless the backend does some changes to enable what’s called “push notification”. Basically the only thing I can do is poll (i.e. connect ot the server and check regularily), but I need to figure out how often to do that so that I don’t drain the battery and data pointlessly.

How often do you reckon I should check? Every minute? Every 10 minutes? Every hour? A couple of times a day? Every day?


#112

Thanks for the interest Seferi. I am sadly struggling to find the time to work on it properly, but hopefully I will be able to come up with a beta release before Christmas. Beta testers would definitely be welcome then.

PS: I’m planning to distribute on Google Play and not fuff about with F-Droid.


#113

Well unless it is too much work the most elegant solution is to let each user decide the interval… Or even better have a on low battery alternative setting like most mobile e-mail clients…


#114

I’ll add it eventually, but truth is most users won’t bother with it (if they even discover it) so I have to come up with a reasonable default. I mostly play live games so this features is mostly useless to me… that’s why I’m asking. I’m leaning towards checking every 5 minutes while plugged in and backing off to 30 minutes if on battery…


#115

I play correspondence only, it would be nice to have a few options to choose from… Once a day, every 6/3/1 hours etc… Looking forward to your beta release mate. Thanks!


#116

Here’s the link: https://play.google.com/apps/testing/io.zenandroid.onlinego

It’s a very early alpha, so many things won’t work (most notably issuing and accepting challenges). Also, the notification keeps coming back in a few hours even if you dismiss it (which is not intended) but all in all you should be able to use it to play correspondance games. Braver souls should be able to play live games too, just don’t abuse the last second too much :slight_smile:

Any feedback is welcome, but due to some personal problems I might not be able to work on this very much in the next period.


#117

Thanks mate, just installed, looks great! shall i report the bugs here or per email? Chat function is not yet enabled i guess, clicking the icon doesn’t do anything for me…


#118

I just downloaded it too, quite like the aesthetics so good job on that front. I noticed ranks displayed for all players are wrong but that could possibly be an api issue not a you issue.


#119

I tried to make a move on one of my correspondence games but unfortunately it didn’t work…


#120

Thanks for trying it out. You do need to confirm the move by clicking the check mark on the bottom… did you do that and it didn’t work? What happened though? did it crash or anything?


#121

Thanks for trying it out. Rank is wrong on the game list screen because the API is a bit of a mess in that respect (some calls use the old ratings, some the new). Fixing it would require me to make extra calls for each and every game which is not a good approach in a screen that cand display a lot of games. But they should be right when you go inside a game, are they not?


#122

I didn’t notice that at first, but yes that is correct.


#123

I am curious about the moves thing… I have played about 10 games end-to-end and they all worked, but I was on a good WiFi…


#124

Tried it again today and it worked… very strange… It’s difficult to tell on which game it’s my turn tho, lets say i have 5 correspondence game going on and on 2 of them it’s my turn. They are not highlighted, i have to go through them all. Is it possible to highlight the games that it’s my turn? Great job tho, I’m loving the UI, very sleek…