Call for intro-to-go position examples for our new "Learning Hub"

This is fairly in line with a beginner’s series I started a few weeks ago… Sadly I don’t have much time right now to work on that so I’ll just throw in my 2 cents.

I’ll have to largely agree with yebellz.

  • Eyes are a step up from liberties (think about it this way: if you place a single stone, you can already point out 4 liberties, but to make something resembling an eye we need at least 2 stones)
  • Territory relates to the game of Go as, say, money relates to vocation. Territory is a corollary and shouldn’t be thought of as the goal. Territory is how we compare two players’ overall efficiency when pitted against each other. It should be taught last. Instead, teach liberties and connections first.
  • Invasions are a strategic concept and don’t belong to fundamentals, which should largely focus on tactics.

As I see it, this would be a logically coherent list of topics and subtopics:

  • Liberties and Capture
    – Single stone capture (atari, self-atari)
    – Multi-stone capture (atari, self-atari)
    – Ladders (working, broken, fake ladder)
    – Indirect capture (e.g. loose ladder, net)
  • Legal and illegal moves (surrounded intersections)
    – Recapture
    – Snapback
    – Ko
    – Eyes
    – False eyes
    – (Unconditional) Life
    – Mutual life (Seki)
  • Connections and Cuts (Shape)
    – Nobi
    – Kosumi and hane
    – 1-space jump
    – 2-space jump
    – Keima, Ogeima
  • Advanced Connections
    – Tiger’s mouth
    – Bamboo joint
    – Table
  • Endgame
    – How to know when a game is finished
    – Counting points
    – Etiquette
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