I think the 13k default rank is doing harm


#242

In my opinion, it is more welcoming than cancelling a game I don’t want to play.

When you think about rank restriction in custom games, where is the logic in being able to restrict numbered ranks but being unable to block [?] ranked players?

Would you argue that someone not accepting games against 25k is not being welcoming to new players? To me, it seems like a logical extension of being able to restrict rank in custom games.


#243

Let us assume we have 4 sets of people:

  • A: Those who play newbies regardless of their own or the newbies’ rank. Teachers/Welcomers.
  • B: Those who play newbies but don’t particularly like it.
  • C: Those who play newbies because they can’t opt out. Some of 'em might always check profiles&cancel.
  • D: Newbies.

I’m saying A>B>C>D in terms of size. Note B>C. If there was such an option, some of the newbies who would have gotten a game relatively quickly (and probably lost it - 70% lose their first game after all) simply would have to wait longer. People usually check out a website for at most 5 minutes. If they don’t like it, they won’t look back. Having newbies meet someone who resigns out of boredom is probably better than to keep the newbies waiting for 10 minutes.

In other words, the relative investment for seasoned players is low. They recognize a newbie, they can finish the game, talk to their opponents, help them, direct them to different introductions or sources, they can also just cancel or resign the game if they consider introducing someone to Go a waste of their time.

It’s relatively low because out of the thousands of hours the seasoned player has invested in honing his craft, 5-20min don’t mean much. For someone who has never played before or who only spent little time on it, 5-20min can be anything up to 100% of their lifetime Go experience.

Edit: Can we get a statistic of the % of newbie games that are cancelled/resigned (by newbie vs by opponent)/scored/timed out? What are these games like? Usual board size, duration…? :slight_smile:

  'won'  |by veteran | by newbie
=========|===========|===========
scored   |           |
resigned |           |
cancelled|           |
timeout  |           |

#244

I wouldn’t consider introducing someone to the game to be a “waste of time”, I just want the option to not play against beginners, especially if I have already played a few of such games in a row.

Let us not forget, longer term players have as much of a right to a good game as beginners.


#245

You’re 9k, all you need to do is set the minimal rank to 11k, 10k to be sure. For quickmatch, you can also set it asymmetrically -x/+y.


#246

But then I’m excluding 13ks, that’s not a bad game for me or for them!


#247

Look me in the eye and tell me that once you’d checked that “no provisional players ty” box, you’d actually remember and uncheck it on some idle tuesday.


#248

Hmm - I thought you guys were discussing having this option even after humble rank.

Since humble rank seems squarely on the table, there seems little point in debating some other proposal to avoid 13k beginner matches.

That would be solved by having to check that box in the create game dialog every time…


#249

Hurray for defaults!


#250

I only have the ranked games, therefor there are no numbers for canceled games.

I consider a player as veteran if the deviation is smaller than 150

First ranked game against veteran September

won lost
scored 448 1477
resigned 1287 3075
timeout 258 701
canceled / annulled ? ?

last year:

won lost
scored 4885 12900
resigned 12256 24522
timeout 2038 5963
canceled / annulled ? ?

#251

Last year 50% of new players were weaker then 16k.
In September 50% were weaker then 18k.

For more info take a look at the linked topic:


#252

It’s interesting to see the stable ~25-30% winrate regardless of type of outcome.

For fun, I picked a fairly stable 13k and went through 400 games, cancel rate seems to be around 5%. Necessarily,the cancel-due-to-newbie rate is going to be even lower. But even if we assume 5% for that, with 2000 new users per week and <10000 games between them, that’s 500 games at most.

Of course the relevant percentage would also be affected by whether the cancelee is actually a newbie. Regardless, unless my sample was biased or my coffee isn’t working, it’s unlikely that a new account sees more than 1 cancellation per 4 games.

Now, provided that the cancellation is handled courteously, that shouldn’t be a big problem.


#253

Alrighty an initial cut of the humble rating/rank is up on the beta site for anyone curious and wanting to test things out!


#254

Hm. Not much going on there. And somehow I doubt correspondence games are the best choice for a betatest server. ;D


#255

The feature is now live, we’ll see how things go!


#256

:partying_face:

Thank you for all your hard work on OGS.