If you eat pizza and deeply understand yourself you have no idea about baduky.
âDonât do things that donât workâ
âA blitz game is not a good time to go to Starbucksâ
Recently someone messaged me, âTake care friend in Go.â so hereâs the obvious proverb:
A friend in Go is a friend indeed.
Sweet one but donât forget that each go proverb has its exception.
Is this a Go proverb? Then it has an exception, which you will find in my previous post.
Cookie
Actually the logical inference is that âeach Go proverb has its exceptionâ canât itself be a Go proverb. Proof by contradiction.
Rule #1: Donât talk about KGS.
Rule #2: Donât talk about KGS.
Rule #3: Donât talk about KGS.
Can it be a Go proverb and an exception to its own rule?
Some proverbs about rules and exceptions.
There is no rule without an exception.
Thereâs an exception to every rule.
It is the exception that proves the rule.
There is no general rule without some exception.
No rule without an exception.
Is a proverb a rule?
Something like a ânaturalâ rule, opposed to social rules made by human on human
I donât think a proverb is a rule but there might be exceptionsâŚ
From BGJ #35 (January 1977), pg.18 â Weak Playersâ Proverbs (Francis Roads)
As we all know, the 15-kyu player is the backbone of the Association, and the aim of this brief article is to help keep it that way.
Weak players have an unwritten code of Go proverbs similar to those used by strong players, but as far as I know this is the first attempt by anyone to codify them. Please note that these ten precepts are based not on any abstract theory, but on my actual observation of the play of some of the most experienced beginners in the country. Anyone who masters them can raise his strength from 15 to 20 or even 25 kyu very rapidly.
- Handicap stones are a source of weakness, and need strong defence.
- One small secure territory ensures success.
- Ko fights lead to trouble and are best avoided.
- Large moves are sente; small ones are gote.
- It takes an elementary player to spot an elementary trap.
- Your opponent is quite likely to allow you two moves in succession.
- One point near your opponentâs last move is worth ten points elsewhere.
- Hurry to fill an opponentâs liberty before he can fill one of yours.
- After you have made a couple of dozen moves, it is time to start thinking about surrounding some territory.
- Never pass.
Make 100 Go Memes as quickly as possible
âIf you donât like tsumego, you wonât like playing go anywayâ
âConnect before you get a disconnect.â
or
âThere is no connection at the carpenterâs ISP.â
Itâs probably just for me, but my internet goes down for some minutes quite often. When I come back I usually have very little time to move, so when I see that my connection is lagging I try to simplify the game as much as I can.
Considering how correspondance games are popular on OGS i would rather say
Lose 10 Games As Quickly As Possible
10 years lost very quicklyâcorrespondence games
Never play blitz sober