From ‘Help’ chat:
When the quick match finder is used for blitz or live, the buttons are replaced with evidence of activity and a cancel button in the same panel:
When the quick match finder is used for correspondence the QMF panel remains unchanged:
This is not a problem for those that are familiar with the site and it is like that so that multiple correspondence quick matches may be set up but…
For someone unfamiliar with the site it may be counter-intuitive. It is easy to quickly learn to ignore the endlessly changing blur of game information below the QMF panel. Anyone using a small screen device may also never see the red ‘cancel’ button.
So what do the rest of you think? Is this a bug? I don’t know how it compares to UI standards out there.
If it’s not a bug, is it worth fixing anyway? As it is now, it may result in the creation of ‘junk’ games diminishing people’s OGS experience. Especially their first impression.
The easiest fix I can think of (which I hope is front-end) would be to have the QMF panel change briefly after setting up a QMF correspondence game. Maybe 5 seconds with the same pulsing circle as for live games and a message directing users below. Something like:
[Edit] You could add a ‘Never show me this message again’ option to it perhaps.
[2nd Edit] and perhaps ‘Automatch’ should be replaced with ‘Your Automatch Requests’