Thank you @runarberg, but I believe that what I’m envisioning is different than your variant. I would like to play with neutral stones which can never be captured, and the position of these neutral stones is random. The part with the komi is not a problem, nor is generating a random starting position. The problem is finding a user friendly solution on OGS.
As I said, I’m offering to create pictures of the current board state and post the updated configuration to this thread. With neutral stones, it may look like this:
Strategically I am in dubbio.
Should I play as if the neutral stone isn’t there at all or should I try to use it in some way?
Gonna try the second option
The neutral stones looks strange next to the detailed stone images. I’ll think about a way to improve the visuals for future games.
I’m really enjoying this variant so far. The neutral stone doesn’t change the game fundamentally, but it does have a great influence on the possible sequences nearby.
Excellent question, I should have specified that before the start. Both rulings kinda make sense, but personally I would say that a neutral stone is not worth a point at the end. My reason is that
1.) in normal scoring rules, we count empty intersections (and possibly the stones of your color, depending on the ruleset) as points, and
2.) I like to think of the neutral stones as the underlying node of the grid being removed.