| 1 |
Think before you play. |
Think before you play. |
This goes without saying, but sometimes this is also most easily missed |
| 2 |
Develop your pieces early. |
Develop your stones and occupy the big places early. |
Still a good general advice, though it may not be applicable nowadays where local contact play starts very early in the game. |
| 3 |
Always look out for threats that you can make use of. |
Always look out for sente or aji that you can make use of. |
You can’t move the stones in Go once they are played, so we need to make full use of the existing stones on the board. |
| 4 |
Not all threats need to be answered. |
Not all sente moves need to be answered. |
Think whether there are other more important areas to play rather than answering it immediately. Tenuki is always an option. |
| 5 |
If you need to answer or defend, try to do it more efficiently. |
If you need to answer or defend, try to do it more efficiently. |
Efficiency is the key! |
| 6 |
Unless you blundered your queen, don’t fret if you blundered some pieces because you’ll still have chances later. |
Unless your big dragon is clearly dead with no aji, don’t fret just because you lost some stones because you’ll still have chances later. |
Humans will make mistakes so wait patiently. |