This, i feel, also applies to go sometimes…
But Go diverges much faster than chess, and you are less likely to play a move that someone else have already played.
I’d say more like chess difference: escaping the rigidity and importance of book openings is a major reason cited by chess players who switch to Go.
In chess you have the tsumego already on the board on move one. In Go you have to follow your opponent to create it first. If you always play the same popular Fuseki/Joseki, of course there are people who analyzed their stuff and know everything and push you in their trick play.
Ok
This is actually why I never play chess with people that are ranked… it is a very annoying issue with chess, but not with Go.
There is no “I will win in X moves” in Go, after you play a misplaced stone during the opening.
The board is so large that eventually the “thousands of year of gameplay” kind of moves (joseki, fuseki, tesuji), run out and you will have to think on your own, where the best move is next on the board. And even if you are a pro, you will eventually play sub-optimal moves which the opponent can use to climb back up into the game.
That’s exactly the reason why I switched from chess to go.
You can play around with the AI in go and see that even if you play random moves in the opening, the game is still pretty much even. The josekis are all kinda irrelevant and pros frequently deviate from the josekis as well. The same cannot be said about chess.
If you’re having trouble with the opening in Go, I’d recommend literally just placing stones randomly (though not on the 1st or 2nd lines) and then starting the game from there.
I think the issue is that a lot of the joseki videos are targeted towards beginners and many beginners over study and are able to memorize certain trick lines if you play the recommended josekis exactly.
I haven’t watched any joseki videos since learning go, and in retrospect thinks that the josekis are the most useless aspect for beginners to learn. The strength gaps in Go is almost solely due to how well you can calculate and judge positions in the middle game.
Hey. Just wanted to address a few things.
- Chess got many changes through the history, and one of the most major changes (literally changing pawn, bishop, and queen movements) happened at 15th century. (So there isn’t a “thousands years of theory”)
(I Hope I made the quoting right) I actually think go is generally more evil in how mistakes are treated. In chess, the effect of a mistake comes pretty quickly, unless it is a long term mistake (called “strategic mistake” in chess terminology), in go, the punishment of mistakes are generally much longer term. You can stay in trouble at move 168 due to a mistake you made in move 20.
3. Unless you are a super GM that looks for the tiniest of tiniest advantage out of openings, or have fun learning it, you don’t really need to study openings much. (Basic level for beginners, generally more confusing or fighting variations if you are more advanced etc.)
And I wanted to count the positive sides of go over chess (in my eyes):
- Scoring system (and lack of draws)
- Much more stuff being not discovered yet
- Philosophy
- Less repetitive
not sometimes********** all the time!!!
