I see plenty of people answering to the question but none is helping or solving the problem that exists.
So i can learn and play the most difficult strategy game in the world blitzing 5 minutes games (which is impossible) because there are no timers available to play properly.(Personally i cannot even think 3-4 moves with 7 minutes time).It is a strategy game not a blitz.
(Custom is not an option waiting 10 minutes for somebody to join).
It is fine by me.I don’t have to say anything else.
I think the problem that exists is that the time settings you want are not the most popular that our users want.
That means that the solutions available are either wait for someone who wants your time settings, or play using the popular time settings.
Another solution would be to persuade the community that the settings that you want would be better for everyone. If that were demonstrated, we’d change them probably.
Hi @Rhox, could you tell us please, are you familiar with terms byo yomi and Fischer time? It seems that this situation is a huge misunderstanding. On a side note, please try to play at least one game to get familiar with the time system in place.
To all others - you jumped to a conclusion that person knows what s/he is doing. This is quite a strong assumption to have for beginners. Uberdudes comment wad totally on point.
Another piece of advice about the game: some moves are more important than others.
Learn to let your instinct take the wheel sometimes. Perhaps in the opening, your moves can be quick, without too much thought. Rely on heuristics like “corners-sides-center”
Then you get to a complicated L&D problem, and you take time to think more deeply.
Time controls like Fischer are designed for this give-and-take. Your average may be capped at 30s, but you can take your 2min at key points in the game.
I have played quite many games with longer “tournament-style” timesettings via setting up a custom challenge, usually it has not taken longer than a minute to find a game like this (tho i admit that rank might be a huge factor on this experience)
If you @Rhox want to play some 9x9 with longer timesettings, drop me a pm on the main site ^^
My account is 💖 KoBa 💖 - its bit hard to find by using the search tool because the emojis ^^
Ah also, in case you’re not yet fully familiar with the different time systems used in go, i recommend checking this article on senseis library: Time Systems at Sensei's Library
Out of those, ogs has the:
Japanese byo-yomi (very traditional, most commonly used in live games called just the “byo-yomi” on our list of options)
Canadian byo-yomi (not very common, works basically the same as japanese byo-yomi, but for more stones per period, called as the “canadian” on our list)
Fischer (my favorite, you get more time for the every stone you play)
Simple (same amount for each move, easy to understand as a consept)
Absolute (no increments or overtime periods, just x amount of time to play all of the moves you’re going to play, quite horrible for a game that does not have forced endings like checkmates)
None (no timelimit at all, game can potentially last forever if players never pass or resign)
Once again there are. Make your own custom settings and wait.
You think there are less players looking the customized games but that’s not true. Even not long ago, custom games were more popular as automatch. Today I didn’t know, probably the same numbers.
Whatever you chose, be aware that what you want to find is rare. What can OGS do? Be a better server along the months.
Watching you play some 5 + 5x30 games right now. These are not blitz. You could take 29 seconds per move and never time out. Why are you playing in just 2 or 3 seconds?
A 1k can surely crush you in the blick of an eye, but these are only bad 1k. They have the power to offer a sweet game with opportunities to learn something. Ofc a game you may win is much more fun, so I encourage you to find and play other beginners.