# Go Memes! 🧐

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3 posts were merged into an existing topic: Go Memes Pedantry

Matlab/Octave code to generate go board image
``````% 3D Profiled Go Board
% Author: MrEntropy
% History:
%   2021-5-8  -- First cut
%   2021-5-10 -- Minor code cleanup and added comments
% Tested with GNU Octave version 6.2.0

clear;
% grid spacing array
a=-1:0.1*(2/18):1;
% lines spacing array
b=-1:(2/18):1;
[xx yy] = meshgrid(a,a);
k=0.5; %height
% surface function
f = @(x,y) k*(1-x.*x).*(1-y.*y);
% gradient function (Workaround; Octave's gradient function only works with single variable functions)
only_x = @(fh,yv) @(x) fh(x,yv);
only_y = @(fh,xv) @(y) fh(xv,y);

function cmap=interpolateColor(c1,c2,n)
col1 = linspace(c1(1),c2(1),n)';
col2 = linspace(c1(2),c2(2),n)';
col3 = linspace(c1(3),c2(3),n)';
cmap = [col1,col2,col3];
endfunction

% define custom color map
cmap = interpolateColor([200,130,10]/255, [235,240,30]/255,200);
colormap(cmap);

% create figure and draw surface
surf(xx,yy,f(xx,yy),'Linestyle',"none");

% circle to be drawn at each star points
L=40;
t=linspace(0,2*pi,L)';
circle = 0.015*[cos(t),sin(t),0*t];

% calculate positions of star points
d=6*(2/18);
h=0.001;
star_points = zeros(9,3);
star_points(1,:) = [0,0,f(0,0)];
star_points(2,:) = [-d,-d,f(-d,-d)+h];
star_points(3,:) = [-d,d,f(-d,d)+h];
star_points(4,:) = [d,-d,f(d,-d)+h];
star_points(5,:) = [d,d,f(d,d)+h];
star_points(6,:) = [0,-d,f(0,-d)+h];
star_points(7,:) = [-d,0,f(-d,0)+h];
star_points(8,:) = [d,0,f(d,0)+h];
star_points(9,:) = [0,d,f(0,d)+h];

% calculate normal vectors for star points
normals=zeros(9,3);
for i=1:9
normals(i,:) = n/norm(n);
endfor

% calculate rotation matricies and rotate circles
normals_sph = cart2sph(normals);
rot_circles_cart = zeros(L,3,9);
for i=1:9
theta = normals_sph(i,1);
phi=normals_sph(i,2);
R1 = [sin(phi),0,cos(phi); 0, 1, 0; -cos(phi),0,sin(phi)];
R2 = [cos(theta),sin(theta),0; -sin(theta),cos(theta),0; 0,0,1];
for j=1:L
rot_circles_cart(j,:,i) = circle(j,:)*R1*R2;
endfor
endfor

% translate the circles
c=zeros(L,3,9);
for i = 1:9
c(:,:,i) = rot_circles_cart(:,:,i) + repmat(star_points(i,:),L,1);
endfor

% plot the star point circles
hold on;
for i=1:9
plot3(c(:,1,i),c(:,2,i),c(:,3,i),'-k');
endfor

% plot horizontal lines
X=a;
for i=1:19
Y=repmat(b(i),1,length(a));
plot3(X,Y,f(X,Y)+h,'-k');
endfor

% plot vertical lines
Y=a;
for i=1:19
X=repmat(b(i),1,length(a));
plot3(X,Y,f(X,Y)+h,'-k');
endfor
hold off;
``````
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uhhh…

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edit hmm not sure how to format this on discourse but I spent too much time fiddling around in gimp to not post it click to expand and see the whole thing

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How are there not more Babadook baduk memes

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its better to cut long image on separate images and post them like this:

[image1]
[image2]
[image3]

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With apologies to とろろ
Context for anyone who has no idea what this is about
I’m sorry I think these are pretty inane… but after rewatching Tenet this weekend now that it’s on HBO max, and also playing 5D Chess I had to get them out of my system  11 Likes

Tenet Go looks like:
black stone placed, white stone removes, black stone placed, white stone removes …
so if you replay game backwards, it looks like white stone placed, black stone removes, white stone placed, black stone removes
and endgame (fuseki) will look like 9 stones handicap game

prototype v2:

on each move it should look like move is logical in current position, in both time directions
…hard to create

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Hahaha

## Kyu games with kibitzing! 28 Likes

From the very interesting video Props for Male Roles - YouTube which is part of a Japanese series on kabuki theatre.

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Congrats to those who recently received their first or second Good Reply (25 likes) badge in the thread.

Great job!

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My most-liked post (29), by the way, is still this (from 2021 R. & R. adjustments): My other two Good Reply badges are from here, though.

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I just got my third and fourth Good Replies in the space of two hours :3

The latter was for perhaps my favourite of all my memes, now almost two years old:

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