Recognising and fully implementing ranks beyond 25 kyu

Thankyou for the link flovo.

  • As noted above, it also makes it harder for new OGS users to perceive their progress.
  • It makes it harder for any player in that category (below 25k) to view the relative strength of an opponent who is also below 25k.


  • It prevents those in that category from using quickmatch prefs or custom game prefs to the same extent as other users. eg. a 26k player can’t specify
    24k-28k for opponents in a custom game.
  • Similarly, custom tournaments can’t be arranged where either or both of the rank restrictions would be below 25k.