Still no rengo?

I was asked again whether OGS has Rengo … is there still something happening in this direction?

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Rengo seemed to be a top priority on the 2020 survey.

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currently when players want to play rengo on our server, they either need to share passwords so they can each play on the same account or else awkwardly PM moves every other turn… it would be wonderful if we could natively support rengo

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I was asked recently that when we implement rengo, could we actually implement team go so that we could have teams of any size playing each other, not just 2v2?

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Great idea! We’ve actually been playing Team Go in an ad hoc fashion via a forum thread, private forum messages, and private demo boards:

This exercise has illustrated that it would certainly be nice if there were some supporting features to make this easier (even if full team go support could not implemented):

  1. Ability to spectate other public games, e.g., by adding to your home screen and subscribing to email notifications for turn changes.
  2. Somehow pinning a demo board to your home screen. We’re using demo boards for discussion.
  3. Sharing Malkovic logs of an ongoing game with other players.

Of course, integrated Rengo/Team Go support would be even better, but these features might be easier/more feasible and still be very helpful for people playing Rengo/Team Go in ad hoc manner in the meantime.

I guess another different between classic Rengo vs how we’re playing Team Go is that discussion is not allowed in Rengo, while it is in Team Go.

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The recent pros vs supporter + ai game could’ve been on OGS :slight_smile:

I’m wondering for pair go an team go:

  • It’s usual that the players on the same team don’t communicate in pair go right? Would it be expected that in team go the players would or wouldn’t communicate - maybe that can just be a setting? A shared demo board would be cool or some way of pinning it as yebellz said.

  • If it’s the case where you don’t communicate moves, should it show who’s to play next to all players or just say Team A/Team B? There’s the idea of a Pair Go tesuji, where you play a ko threat to avoid the stronger player making a move, or similarly to give the stronger player the choice or the next big move. This would be be easier to do I’d say if you could see whose turn was next. (It would be nice if spectators could see whos turn it was though for live games)

  • Would there be an extra rating for this team/rengo to play it ranked or would it somehow merge into the current ratings like with 9x9, 13x13 etc.

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But these could just be game settings for either variant “allow discussion” or “do not allow discussion”; “any team member can make a move” or “players alternate moving”

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Does this fit here?

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I’ve set a visualping.io alert for the games, but it would be a massive improvement to be able to “follow” a game and get notifications on a move same as for your games.

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That’s easy enough: If players have no preference, the two strongest would be on opposite teams. In correspondence, the last THREE moves should probably be displayed.

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That is a substantial feature indeed. I am very curious about Rengo too but never had the chance to play it

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I have played rengo by three methods.

  1. on KGS
  2. on IGS (“Pandanet”)
  3. by the OSR rengo accounts on OGS

The third option is a “botch” – the team logs into the same account and relies on gentlemen’s rules to distinguish the turn order. KGS and IGS have real rengo functionality.

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I’ve only played it IRL

I’ve played it on a demo board here on OGS, just using the chat.

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As I’ve strayed into this topic, let me also say that I really love “zen Go”, a variant available on VGS.

In zen Go, there are 3 players but only 2 colours, and all players play as both colours in a rotating order.

I played a game of zen Go for something like five hours late last year.

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Yeah I love this. Especially when I just came up with a move that makes life really hard for the opponent.

I feel really great about this.

I lean back, smiling.

And slowly it dawns on me, that it’s me who’s in trouble now.

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There are times when I couldn’t stop laughing in a real life game, and that was rengo time.

Rengo is not only great for teaching.

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I’d love to see rengo (and other variants, such as n-color go); please continue to try and work this into the dev priorities if possible.

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Not having Rengo and other trivial Go variants is probably the most disappointing aspect of OGS. I just can’t understand how the guys developing this server made such a nice work with AI analysis but can’t go ahead with even an extremely simple Go variant, like Rengo or One Color Go.

At this point, I wonder, how much money or other type of incentive would it take for the devs to get motivated?

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