Still no rengo?

Well, if that was the goal, then someone needs to think of a way to siphon all the strong dan players off other servers and funnel them to OGS. Most urgent change!

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I wonder if we can’t have two bots, share their API tokens between the members of two rengo teams.

Then play via API or GTP from a basic app or web page. Does anyone have thought of this ?

Arnud

To do that, we basically need to write our own client to play on ogs. That’s hard enough. And we’d need a server to check that no one moves out of order. That’s even harder. Maybe we should start with something simpler?

Like a forum post expressing our desire for rengo to be built into OGS? :wink:

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You can always play on IGS if you want integrated rengo. If you really desire rengo here, it can be done via having two players log into the same account – though it’s a bit of a botch. Sure, everyone would like a rengo interface, but it’d bog down the devs so much that it probably wouldn’t be worthwhile. Remember the exotic stones project that never came to anything? If that can’t get off the ground then I doubt a rengo section can.

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Kgs also has built in rengo just fyi

Does IGS have rengo

Yes.

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I was asked again whether OGS has Rengo … is there still something happening in this direction?

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Rengo seemed to be a top priority on the 2020 survey.

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currently when players want to play rengo on our server, they either need to share passwords so they can each play on the same account or else awkwardly PM moves every other turn… it would be wonderful if we could natively support rengo

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I was asked recently that when we implement rengo, could we actually implement team go so that we could have teams of any size playing each other, not just 2v2?

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Great idea! We’ve actually been playing Team Go in an ad hoc fashion via a forum thread, private forum messages, and private demo boards:

This exercise has illustrated that it would certainly be nice if there were some supporting features to make this easier (even if full team go support could not implemented):

  1. Ability to spectate other public games, e.g., by adding to your home screen and subscribing to email notifications for turn changes.
  2. Somehow pinning a demo board to your home screen. We’re using demo boards for discussion.
  3. Sharing Malkovic logs of an ongoing game with other players.

Of course, integrated Rengo/Team Go support would be even better, but these features might be easier/more feasible and still be very helpful for people playing Rengo/Team Go in ad hoc manner in the meantime.

I guess another different between classic Rengo vs how we’re playing Team Go is that discussion is not allowed in Rengo, while it is in Team Go.

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The recent pros vs supporter + ai game could’ve been on OGS :slight_smile:

I’m wondering for pair go an team go:

  • It’s usual that the players on the same team don’t communicate in pair go right? Would it be expected that in team go the players would or wouldn’t communicate - maybe that can just be a setting? A shared demo board would be cool or some way of pinning it as yebellz said.

  • If it’s the case where you don’t communicate moves, should it show who’s to play next to all players or just say Team A/Team B? There’s the idea of a Pair Go tesuji, where you play a ko threat to avoid the stronger player making a move, or similarly to give the stronger player the choice or the next big move. This would be be easier to do I’d say if you could see whose turn was next. (It would be nice if spectators could see whos turn it was though for live games)

  • Would there be an extra rating for this team/rengo to play it ranked or would it somehow merge into the current ratings like with 9x9, 13x13 etc.

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Rengo is when players on your team make moves in order, you can generalize it to N players so N players alternate moves. You aren’t allowed to consult other players. I think this is possible on DGS. Team go we’re playing is a different story. We don’t play in order, we together come up with a move, completely different variant.

Of course, games like this should be unranked.

I imagine it would be nicer to code it to support an array of players rather than only 2.

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But these could just be game settings for either variant “allow discussion” or “do not allow discussion”; “any team member can make a move” or “players alternate moving”

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Does this fit here?

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I’ve set a visualping.io alert for the games, but it would be a massive improvement to be able to “follow” a game and get notifications on a move same as for your games.

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