Hello OGS!
Following up on our Auto-score improvements from a few weeks ago, and the mild mutiny objecting to the auto-sealing feature therin, we’re following up with a number of updates and improvements to scoring.
Scoring & Stone removal phase changes
First off, auto-sealing has been removed. Replacing it is a system which attempts to notify players of points that still need to be sealed before the game can be scored as the players likely intend. We have various checks and thresholds to try and not warn about dame, but I’m sure we’ll need to make some tweaks to the system based on some wider real world exposure, please let me know if you see weirdness with the new system.
Secondly, we’ve incorporated David Wu’s scoring algorithms for figuring out what’s dame and not. With this we’ve removed manual marking of dame, which means no more blue squares during the scoring phase. The expectation is that David’s algorithms are smart enough to score finished games correctly, including detecting implicit dame like T8 in the image below. (When area scoring is used, T8 is considered a point for black of course.)
Third, a minor visual change for removed stones has been made, now stones marked for removal during the stone removal phase will have a red X going through them as well as semi-transparent
Fourth, during the stone removal phase, if a stone that is part of a stone string that is definitely alive is clicked, such as O4 in the image below, the group will not be marked for removal and instead a message will be displayed informing the player that the system thinks the group is definitely alive so is soft-refusing to remove it.
As the message says, if for some reason the stone string really should be removed, this protection can be overridden by shift-clicking or long pressing.
Finally, the last change in the stone removal phase is the way stone strings are marked or unmarked for removal has changed to remove the string of stones clicked as opposed to recursively marking all stones. The reason for this change is to primarily make changes less surprising for beginners, and it’s my hope that the automatic stone removal improvements will largely make making large changes largely unnecessary, but let me know how this feels in practice. We want to strike the balance between being quick and convenient to fix any scoring mistakes that might still be present, and protecting beginners from inadvertently marking the entire board as dead and getting the board state into a mess.
Score marking in Analysis mode and Reviews
Marking scores and removed stones is now possible in both analysis mode and in reviews. In addition to white and black scoring positions, you can also mark the board with custom colored squares. The calculator button will automatically mark all scoring positions, and the erase tool by the calculator will clear the score markings from the board.
Thanks in advance to folks who test the new systems out on the beta server. There were a lot of moving parts to change out, so please let me know what issues you find, and also any feedback you have on the new systems.
– anoek