It’s also the case that automatch users just want a game quicker.
So if there’s any improvements to speed up the auto matching algorithm, I bet that would also make a difference to whether people care if there’s a X options or Y pools.
We have reason to think that maybe there could be some improvements possible? The latest WSC challenge we had some comments about the automatch maybe being a bit slow at times
I too when testing time settings on beta, to record which ones were being used by automatch, found the automatch to be a bit slow, given I was using several accounts that should’ve matched with each other and I was 100% the only accounts in the queue
So if there’s any intentional waiting times, like “there’s is a match in the pool but we’re waiting X seconds or minutes for a better match to come along first”, as part of the algorithm, then that could be one point of optimisation for example.
Especially when there are flexible options like a rank range or handicap or time settings:
- if you want a fairly specific matchup change your settings,
- If you have it fairly flexible like up to 9 stones, a huge rank range any time control, it should probably match quickly over finding someone within one rank and waiting for it?
Edit: I’m not saying it’s bad, but rather that even a little optimisation if possible probably goes a long way?