Why does "restrict rank" allow ? players?

I have already looked at the maths :wink: Here’s the evidence that I have:

Thank you @GreenAsJade for offering those links as evidence :slightly_smiling_face: However, these are not evidence that Glicko-2 must start at the midpoint to avoid drift. Rather, they are just evidence that this is an opinion held by a number of forum posters. Just look at these quotes (emphasis added):

Not evidence that Glicko needs it, just that @BHydden believes it.

Not evidence that an initial value of 1500 leads to statistically more accurate ratings, just that @mekriff has heard that from someone else.

Not evidence that it is the mathematically best way of placing folks quickly, just that @anoek believes it.

There is actually an important point in what mekriff was saying though. Note the use of the words “when setting it up”…

When there is a rating system update, the new system is applied retroactively to the entire game history. Therefore, all accounts need a starting value. Of course, we cannot know the historic true strength of each account at the time when they signed up. If fact, it is impossibleto know because our system doesn’t exist yet so there is no way to relate our rating scale to other systems.

But I’m not arguing to change that. That should remain as 1500 for all. This is necessary just to initialise the whole system, work out the current ratings of our current population and use anchor points (like people’s declared AGA / EGF rank) to relate our rating scale to ranks in other systems, e.g. 1500 = 6 kyu.

But now that we have an established system, what if new players join OGS? Glicko-2 says:

But if a player is new to OGS but already has an AGA / EGF / KGS / DGS / whatever rank, then are they really “unrated”? No, they are not. We can assume their OGS rank will be close to their whatever rank, work out the corresponding rating and start them from there. Deviation and volatility would still take the default values as we don’t have any better information for that. To be clear, this would only apply to accounts created after the declared rank system is implemented and released.

And what about new accounts who don’t know their rank but can at least declare their general skill level at sign up? Are they “unrated”? Not really. If they declare they are a complete beginner, it is safe to assume their true rank is somewhere around 30 kyu. Better to start them from there, that 6 kyu, which is obviously completely wrong.

As for whether the maths says that new players that join after the system is established have to start on 1500… It does not. Actually, examination of the equations shows that it’s worse to start such players from 1500 because it is wrong in most cases, often way wrong, so alters their opponents’ ratings due to an “unexpected” result that actually could have easily been expected with declared initial rank. Although the high initial deviation reduces the impact of these incorrect initial values on other players’ ranks, having a more correct initial rating (even just right ballpark) would remove this impact completely and would be a much nicer experience for new accounts and their opponents in terms of automatically matching opponents of similar true strength.

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