I just finished this game which I won by time (but should have lost horribly otherwise ) and would love to get some ideas on how to deal with the following issues I found. And of course, anything else that I would not even know, but did miserably as well.
I know that moves 4-8 are fine, but was a bit lost on how to deal with the cut really. I just wanted to try this variation to avoid the micro chinese, but if someone has any ideas/links about the variations that would be awesome. I believe that black got the better end of the deal after 14, but I’m not sure if this is just the price I have to pay.
I thought long about how to answer black c6, before I finally decided to kick it, given that I’m save in the upper left corner. My problem with pincer variations was that black would keep access to the center, unless I play a 1-space-low pincer and the following corner variation. But black would just jump straight into the center, which would be what I wanted to avoid. Hence, I settled for the kick in order to have the c8 invasion available later. In retrospect, the preparation move at c12 was probably played way too early, right?
The invasion begins at move 40 with white c8 and a huge fight ensued. Black was struggling for life real hard, which means I must have done at least something well. However, I failed to make any profit whatsoever from the exchange. After black makes life in gote with e7 in move 105, I basically got what territory I had before, minus a large reduction at the bottom… not how attacking should be. In addition, black was able to improve his right-side position even further. Did this happen, because I kept pressing the attack beyond a point where it makes sense for me, or how would you suggest to play this part of the game?