I just finished this game which I won by time (but should have lost horribly otherwise ) and would love to get some ideas on how to deal with the following issues I found. And of course, anything else that I would not even know, but did miserably as well.
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I know that moves 4-8 are fine, but was a bit lost on how to deal with the cut really. I just wanted to try this variation to avoid the micro chinese, but if someone has any ideas/links about the variations that would be awesome. I believe that black got the better end of the deal after 14, but I’m not sure if this is just the price I have to pay.
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I thought long about how to answer black c6, before I finally decided to kick it, given that I’m save in the upper left corner. My problem with pincer variations was that black would keep access to the center, unless I play a 1-space-low pincer and the following corner variation. But black would just jump straight into the center, which would be what I wanted to avoid. Hence, I settled for the kick in order to have the c8 invasion available later. In retrospect, the preparation move at c12 was probably played way too early, right?
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The invasion begins at move 40 with white c8 and a huge fight ensued. Black was struggling for life real hard, which means I must have done at least something well. However, I failed to make any profit whatsoever from the exchange. After black makes life in gote with e7 in move 105, I basically got what territory I had before, minus a large reduction at the bottom… not how attacking should be. In addition, black was able to improve his right-side position even further. Did this happen, because I kept pressing the attack beyond a point where it makes sense for me, or how would you suggest to play this part of the game?