I don’t think clocks are annoying, you can practice by playing live games on a go server with similar time settings. The most annoying is to watch a board with stones which are not exactly at the intersections. I remember playing the first live game after Covid felt very strange.
In meatspace you have to remember to press your clock, which can take some getting used to.
I went once with a first time tournament player who loss almost all his games on time. Just saying…
I don’t want to scare @JethOrensin, but saying that clock isn’t a problem is maybe wrong.
At least that seems to me the first difficulty one may have in this new experience.
Because he forgot to press the clock or because he played too slowly?
Well for multiple reasons around the clock
I remember a few years ago, mechanical clocks were not convenient to use with Canadian byo-yomi. Nowadays, with Fischer timing and electronic clocks, it feels like playing online (except for having to press the clock).
Scientists are racing to see which extinction event we can cause first; AI vs Jurassic Park
I hadn’t thought of it at all, to be honest. Thank you for pointing it out.
I’ve never even seen one in my life, let alone use one
This might still happen to me, even if I train for the clock. I am a correspondence player mainly, so speed is not my forte.
Be that as it may, I registered as 6k - which is my EGF ranking - so, if I play fast, I assume that this is my realistic level (or a bit lower). In my last PandaNet Championship game, I really played lightning fast and it didn’t go that bad. Excluding some hasty movements (which I immediately regretted for being played too fast, but being too slow on the board) I was actually very happy about it.
I feel sad (but surely working) that you use a blitz attitude for a normal speed face to face tournament.
The clock is not meant to play like that but to play without too much delay in your taking a decision. But you still have time to not rush. Maybe you could train a bit with online settings similar to this tournament or with another game as replacement and a clock?
I would so much like you to enjoy it at best.
That’s what I did in that PandaNet game… let’s face it, I was not winning it anyway. The opponent was 2dan and I was multitasking at the time since I was the reserve player that was called upon from the bench, so that the team wouldn’t get the penalty.
Noone expected me to win and the game is so much fun this way.
This will be the case in that tournament (if it happens and if I actually manage to attend - I’ve already booked my place and a hotel, but you never know. Last time they tried to organise this, Covid hit the world This time? Who knows? Meteorite? ).
I do not mind losing, at all, and I have more fun when I expect to lose.
So, the fun part is almost guaranteed.
Oh you know I wasn’t considering the win/lose aspect, simply thinking that if we would play together a face to face game, I’ll be annoyed if you start to play it blitzy, obviously not putting the attention I’d expect from you.
A friend sent me this because he knows how I kept saying how amazed I was that people couldn’t understand percentages.
I know that people do not like clicking links to that platform, so here it is in screenshots.
Enjoy
(I censored their handles, just to be typical about it)
Someone commented:
“These have to be bots, no??”
Well, no, because bots wouldn’t get the math wrong. So, that might be a nice future “am I a human?” test
Simple math can be surprisingly hard sometimes… but this one really shouldn’t be
Everyone in primary school here is taught not to write things such as “100-10=90+9=99”.
The correct way is
100-10=90
90+9=99.
Which makes it extra funny.
I guess it doesn’t help that many communicators are sloppy with distinguishing percentages (fractional factors) and percentage points (fractional terms). Another cause might be that percentage points don’t have a convenient symbol to use as an abbreviation. There is “pp”, but I suppose that is not as widely known as the % symbol for percentages.
I mean, have a look at
It’s clear that math education is rather lacking.
You don’t know if the math was sloppy on purpose, in order to get those huge tariff rates.
Regardless of the math, it doesn’t make sense to link import tarrifs to trade deficit.
Like, why would the Dutch government raise import tarrifs on oil imported from countries where citizens don’t buy much of our flowers?
What’s the point of making our own industry and population suffer from paying higher taxes on oil to our government, while that won’t contribute at all to make those oil exporting countries’ citizens buy more of our flowers (on the contrary, they might even choose to boycott our flowers to express their discontent for disturbing our trade relationship)?
I think “stupid” is the proper qualification for such a policy, as Polish PM Tusk said 2 months ago.
I’ll admit that I have no idea on that, because I do not understand the terminology. E.g. what does “elasticity of imports with respect to import prices” or “the passthrough from tariffs to import prices” even mean?
The only thing I can safely say is that it seems to me that the “conclusion” that “Then the decrease in imports due to a change in tariffs equals ∆τ_iεφ*m_i<0.” is rather simplistic for such complex matters, but I will not pretend that I understand the terminology or international trade, on a level that would allow me to say anything with any degree of certainty.
The people I posted above where not funny because they were ignorant (after all: “we are all ignorant, but in different topics”), but because they were posting wrong things, while thinking that “this is totally correct and I am very certain about it! ha! HA!”.
I’d like to avoid ending up like that.