A compendium of OGS's terrible scoring system confusing beginners

For those interested, here’s some snippets from that thread with my improvement in demonstration.

Here's an example of a group that looks alive, but can be killed by continuing play
Here's an example of open borders
Here's one with a huge unsettled group
Here's an example of how the algorithm could fail, but it can be improved a bit by allowing a margin of error
Finally let's also include a failure, although I would like to defend the AI here, since this seems impossible to score automatically without resuming the game
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