Strict time settings are ignored and I somehow get forced into a 10 second per turn game periodically.
I’ve had games where clicking my move didn’t register and resulted in me timing out. That coupled with being forced into a faster game pace than usually is entirely unfair.
You can no longer queue for multiple board sizes which makes it feel like it takes even longer to find a game.
The number of players seems to have plummeted.
Idk dudes, this website was quick and convenient but somehow it is dying. If fox didn’t seem like it was spyware I’d be gone already. I plan on switch over once I get a virtual machine running to make sure I don’t get any weird spyware.
Hi sorry if you leave us. Maybe you didn’t notice but you can still use “custom games” like before? Bad running may exist in new implentation and we can still expect some adjustments to meet players expectations. Afteral those changes should make our server more attractive as before.
Anyway good luck in near future and hope to see you back here after some time.
My usage was to click 9x9 and 13x13 and find the first game with normal time settings.
Right now, even setting the clock to “Exact” clock settings, I’m getting games with incredible short clocks. There seems to be a bug in the UI because this is not expected behavior.
For what it’s worth the backend is now done for supporting multiple settings, and it is the plan to update the UI to support multiple selections of acceptable times, though I’m still trying to figure out the best way of presenting that in a way that’s not too complicated.
so all available games are in one place and you only need to change tabs if you want to create your own because nothing available is what you’re looking for.
Note: It seems there are letters behind that huge blue button in the second screenshot, is it in front of text that I can’t see?
People can play custom fischer as they always did, or people can play custom byo yomi if that’s what they want.
I think what is alienating is having 85% of a poll saying one or the other is better than both, and generally advocating for having less options not more in the quick match, but doing the opposite regardless.
You knew going in that there would be backlash, we need to at least get the bugs out of the way, and ideally simplify further, rather than cramming all the old features back into the new UI.
Following a decision is always about sacrificing something. Following the decision of simplification is to sacrifice people who usually play 9x9 and 13x13 because the player pool is so small that they are start looking for any game. Following the decision to stay conservative and not change anything is to sacrifice potential opportunities with newer players, who come from a world with completely different interfaces and UX.
A half-measure is usually to sacrifice both rather than appease both.
That poll you reference indicates to me that the majority of people would like to have one option, so long as it’s their option. There are some that would like one option and they don’t care which, but they are not the majority.
What the numbers are telling me is that Fischer is emerging as a popular setting, but there is an understandably larger base of folks that still prefer byo-yomi.
This shows the number of games created on a given day using auto match, direct challenges, or open challenges. There’s obviously some significant bias based on default settings and whatnot. The biggest surprise to me in these numbers is how even the fischer/byoyomi split is for direct challenges, and how skewed they are for open challenges.
Anyways, all this to say I understand folks would love to have their favorite option as the only option, and I too would love to have just one option, but I think we need to let things simmer a bit more.