In a few minutes I’ll be rolling out an update to the AI review system. In theory folks won’t notice anything different, however where the reviews are stored and how they are accessed has changed significantly so if you are having problems with reviews, first try reloading the page, if that doesn’t work let me know about it here!
For those interested in what this update is about, this update does a few things: It introduces a much better load balancing priority queue system on the back end so reviews should process faster and hiccups should be significantly shorter. We’ve also moved where the data is stored to some much larger servers, so we should be able to keep reviews around for quite awhile. More importantly though it paves the way for automated cheat detection and replacing our auto-scoring system with one that’s backed by our AI cluster. In the interest of not breaking too much at one time, neither of those things are part of this update, however they are pretty close.
Will the new backends show best move(s) alternatives to the ones played (to help us figure out how we should have played in a given situation)? KaTrain (on the desktop) has this feature, and it would be great to have here.
That all sounds very good. AI review doesn’t seem to be working for this game: https://online-go.com/game/28335399
I tried refreshing the page and disabling / re-enabling AI review, but it still doesn’t work. Thanks.
I’m working through some issues now, basically the initial win/loss graph is showing up because they have a higher priority and process pretty quickly, but the full review moves are pretty backlogged. I’m trying to figure out if there’s a problem or if it’s just taking awhile to catch up.
How many comments can be expected on something that doesn’t change anything for us?!
If it said “but you’re all going to lose a stone in rank” then I’d expect some views to be aired…