AI suggests nonsense moves on 1st line

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That’s odd. We’re looking into it.

Note: this seems to be an issue with the KataGo level II. I’ve run a level IV review to see how that compares.

Another similar reported issue:

@anoek

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Maybe KataGo was replaced with Pavol Lisy.

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Or Shin Jinseo who still has problems with his mouse.

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Unless OGS’s frontend or backend has had a code change recently that could explain it (e.g. like the bug way back where OGS interpreted “pass” from AI analysis as a move on “pa” which is SGF file notation for move Q19), absent a recent code change another possibility may be a GPU or hardware failure? I know of in the past a user who overclocked their GPU to the point where the their GPU would just return arbitrary values back (but still not crashing outright), which would cause KataGo and likely any other GPU-heavy applications to return absurd results when using that GPU.

Searching all moves in lexicographic order from the upper left corner of the board is something like what the search might do if the GPU, for example, due to a hardware failure just always returned a value of exactly 0 for the policy and the value of every move for a bunch of the playouts, then the moves might just get explored by default in order from top left to bottom right.

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