Allow disabling of autoplay with Puzzles

It can be very helpful when working on tsumego to try different sequences after you get a problem wrong. Suppose I play a move and what I expected my opponent to do doesn’t happen. There doesn’t appear to be a way, other than just copying the position to my own board, to try out that response and understand why you can’t play that way.

What I would like is a toggle to manual mode where I can try different combinations and see why they do or don’t work without the problem automatically placing stones for me. Tsumego Pro on Android has this feature when you enable hints. It shows the correct placements for you and your opponent, but when in hint mode you can choose to place a stone on one of the unselected branches and see how it plays out.

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I’m not 100% sure, but i think that depebds how the person who creted the puzzle has set it up? All the puzzles are created/uploaded by individual users, so there is not much consistency on what happens when you play the incorrect answer

Maybe? I’d argue that’s all the more reason to support playing out different lines that aren’t part of the “correct” solution.

Perhaps I’m mistaken, but when I want to explore other non-automatic responses to my tsumego puzzle practive moves on OGS, I simply hit “undo.” And then the puzzle sequence backs up one step so I can replace the auto-move with what I had originally expected to play further from there.

Does that address what you’re after - or am I missing the point?

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True.

As a player (who is not a puzzle creator) you don’t have the authority to change the Black move mode and the White move mode.

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I thought I had tried that, but maybe I’m misremembering or conflating this with another puzzle app. Either way, on the ones I just tried, that works. There are some that do lock you into a particular puzzle path and I find that kind of annoying, but I guess I could just skip those and find ones that allow open ended play.

Here’s an example where you’re locked in. I do feel like there might be some benefit to being able to “unlock” puzzles like this: Play Go at online-go.com! | OGS

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But there’s only one possible move and one possible outcome. What alternatives were you hoping to try? Any other path of play would violate the rules of Go. I guess you could just pass … and move on to another puzzle? :thinking:

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That’s just the first one I could find that was set up in that way. It’s a bad example, but illustrates the point that you can’t choose to try different variations even using the undo button. It’s an edge case really. I think your solution works for what I want.

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No worries. FWIW, if you find another one that won’t respond to “undo” please share as I’d be interested in following up to see what I can learn about how the site functions. :vulcan_salute: