We’ve rolled out a couple of new features to help mitigate some annoyances that pop up from time to time. The first, our “Anti-escaping” change is that now when someone leaves a live game without first resigning, after 30 seconds the remaining player is given the option to end the game:
Because this is sometimes a misunderstanding by beginners, the person who left the game is also presented with a
Toast letting them know that’s going on.
In this way, if you have reason to believe that your opponent is having some connection issues and there’s a chance they’ll come back, you can hang around and wait for them - otherwise if you think they rage-quit or just left because they didn’t know any better, you can claim your victory after 30 seconds instead of waiting around for 5 minutes.
The other annoying thing that happens from time to time is “stalling”. This is when an opponent continues to place stones instead of passing to end the game, or passing and then resuming from the scoring phase repeatedly.
Now, if the game is reasonably far along (specifically
width * height / 3
width * height / 2 moves into the game, so move 180+ for a 19x19 match), and you have passed 3 times in a row, the server will ask KataGo for who it thinks is the winner of the game. If KataGo is at least 99% sure that one of the players has won by more than 10 points, we present the option to end the game in favor of whoever KataGo thinks is going to win:
In this way, if you have someone who is just playing useless moves at the end of a game to annoy you or something of that sort, we figure if you can afford to pass three times and still have KataGo say you’ve got a 99% chance of winning, then you can quickly claim that win and move on to your next game.