Beginner review request and help to improve

Hello. I’m a beginner go player and I want to ask for help. I have been playing for some time now, but I feel like I haven’t improved at all. So, I decided I should ask help from more experienced players.

Here I have a few games of mine. If someone could review them and tell me what mistakes I make and what I should do differently?

I also accept others tips that could help me to get stronger in go. Thank you everyone who can help me.

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I’ll point out the biggest mistakes.

No need to play this. You already have two eyes.

What did you expect? White already has two eyes.

Bad shape. White D4 peeped at your one-space jump, you should connect at D5 instead.

This move is totally useless.

Wasted move. You should kill White with B8 instead. Then White doesn’t have space to make two eyes.

Conclusion: if you want to improve, you can practice basic life and death problems.

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@marara I would recommend this lecture https://youtu.be/bK1UnZASTfY and this lecture https://youtu.be/aV3Xb8P10oc

I would focus on learning the shapes, and basic flow of stones. In all games you posted the first move is in the middle and then jump on the corner with elephant shape which is not good.

In other points you play in one area and then you abandon your stones when the opponent plays elsewhere. It would be better to continue with your plan, very rarely you have to respond to your opponent’s moves.

I don’t recommend life and death problems at your level , that is useful later when you are stronger. For now try to focus on the basics and I hope the lectures can help you with that.

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Go is a optimization game. Each of your move should be optimal, which means at the best and biggest place to maximize your territories at the end of the game

So you can’t afford useless moves. And no moves smaller as another (bit less problematic).

The first idea that you are already practicing is connection and cut.
So don’t connect what is already connected.

Keep exploring and have fun.

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In the game chat of the last game, i added some remarks.
Both your opponent and you play some moves that are not necessary or premature. By doing that the other side gets the initiative.
You both could gain a lot by asking your self whether some moves are necessary and (if not) start looking for bigger or more urgent moves.

So true.

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