Board Position Implementation

Hi! Just two quick questions.
I’m not too good with web code, so trying to find the answer in the source didn’t help much.

  1. Is everything derived solely from the “moves” property in “gamedata” in the “game” object? Things like removing the captured stones from the board, calculating prisoner count under the player’s name. I’m fine with implementing it on my own, but don’t want to if I don’t have to.

  2. In the “moves” array, for each “move” there are 3 integers. I know the first two are the coordinates, what does the third represent then?

Thank you!

1 Like
  1. Yep the client has to compute all of that
  2. The time in seconds since the last move, which is just for analytics and stats

Thank you!

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