Bugs relating weekend pauses

I’ve found 2 bugs on OGS’s weekend pauses.

  1. Games that start during weekend won’t be on pause during startup. Here’s an example/test game, it started on saturday with the clock running without the weekend pause being implemented. https://online-go.com/game/14727072
    This game was also manually put on pause before passes and score was not accepted, so 24h timer for score accepting worked and game did end end when that timer reached 0.0.

  2. When game goes into counting when it’s in the weekend pause, the timer for score acceptance doesn’t work. It does count into 0.0, but nothing happens after that. Here both me and opponent passed a week ago when game was on weekend pause, white hasn’t accepted the score so it’s been like this for a week. https://online-go.com/game/11799320

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Did you already post these on the GitHub issues page?

If you don’t have an account on GitHub, I can help you post them there.

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I didn’t actually, i didn’t think these were that important bugs to fix >__>