Controversial Go opinions

Seems like mirror go would be a lot more dangerous.

2 Likes

EGF should introduce a ruleset based on Baarle rules (above) plus:

  • suicide is allowed;
  • prisoners give twice as much points.
6 Likes

Chinese half-counting is very fast and easy. You have 361 intersections and they are either black or white, so you only count black stones + territory, and arrange them into rectangular groups.

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Or you fill up all Black territory, remove four Black stones (for 7.5 komi) and all White stones, and see if Black can fill more than half of the board.

1 Like

Ing rules would be really nice if stones didn’t keep going missing from bowls

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19 x 19 is neither superior nor inherently more interesting than smaller board sizes. All players on OGS should be required to play at least 10 % of their ranked games on 9 x 9 and another 10 % on 13 x 13.

Moreover, ranked games on other boards should become possible too, even if they are not corporated into new sub-ratings for the chart.

6 Likes

Ranked games should have

  • fixed settings: 19×19, territory (button) rules, 6 komi, Fischer time 20/10
  • random pairing similar to MacMahon, but with higher rating spread
  • handicap according to rank difference, but at random +/– 1

Start rounds of 1.5 hour games every two hours.

2 Likes

The undo button should be removed.

13 Likes

Oh and it should be pronounces “Gooey”

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Now the real question is- do you pronounce it 바둑 or buh-DOOK?

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How about a controversial classification by Twitch

while

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Yes, the classification is wrong, wrong, wrong…

I’m really surprised why Go has so few viewers?
Is it because there are no good or very few Go streamers / personalities?
Does it need an official Steam game, to show up in people’s Twitch, Steam, and Discord channels?
It’s just very curious…

Like this one from @wolfeystudios?

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It has very few viewers because it has so few players.
You need a large player pool to attract viewers, and among those, some might also have the personality/desire to become good streamers.

It’s hard to get players when the game takes a long time to get into.
Chess might be a complicated game as well, but a potential defeat is usually 3 or 4 moves away (with a forced checkmate). So even if you don’t see it at first, you’ll see the consequences of a blunder relatively quickly.
In Go, it might take 20 moves until you realise that you’ve lost by 5 points if you continue playing.

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Only 90s ki-- er, pre-2019 (?) players will remember the Go (game) category.

By the way, as someone who’s spent a little while learning shogi, I returned with an appreciation that there are actually a lot of people streaming Go right now. Especially compared to that “pre-2019” era.

For there to be even 1-5 streams active most of the day’s an accomplishment a lot of games don’t have.

As for viewers, there are Go streamers like Clossius who can pull a hundred people sometimes just to watch a regular stream, and EGF events get even more.

6 Likes

Since the game originated in China, we Westerners should all call it “weiqi”. It sounds way cooler than “go” or “baduk” (it would also make it easier to Google)!

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I wonder when, and what, is the first appearance of the name “Go”.

In De Ludis Orientalis Libri Duo, a Latin game book written by an Englishman in the 17th C., it’s given the name of Circumveniendi Ludus Chinensium, the Chinese Surrounding Game.

That might well have been a calque from 圍棋 (sim. 围棋) wéiqí, since the book draws – iirc – on exclusively Chinese sources for the game.

https://senseis.xmp.net/?DeLudisOrientalibusLibriDuo


I think circumvenia (-ae declension, ie. F1) works well as a modern Latin name for the game.

(Classical /kirkumwenia/, Ecclesiastical /chir1kumvenia/, English /sur2kumvenia/ or /surkumvi:nia/)

1 as in beer, 2 as in curl

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Teaching with AI tools is utterly useless for anyone except very high level players, and a “teacher” who constantly refers to what AI would do is not actually teaching anything.

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I was about to write a reply in disagreement, until I noticed the topic this is in :stuck_out_tongue:

6 Likes