Feature request: atari notification or PTT

In a forum I was a member in 2005 some organised trolls or most probably some “disgruntled user” decided to “make the moderators pay” and proceeded to gather a few of his RL friends, create dozens of alt accounts and flood everything with the most disgusting filthy images you could think of.

They knew the timezones of the moderators/owners and in the middle of the night they’d strike and spam, and since noone was awake to delete all that stuff, those could get recorded and possibly crawled by the search engines by the time the mods were online.

Chaos, for weeks, the forum pages where constantly losing whatever passed for SEO back then, the moderators had to impose a “night watch” on their own ranks and eventually it was one of the factors that played a part in the owner finally snapping and closing the forum and even selling the domain.

Some people are just nasty… :confused:

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Moderation can’t help with that. It is not very wise to publicly discuss a crime that is being prepared. But it is still possible to do it without VC. Text chat is suitable and more appropriate for this. There is less biometry in text for identification.

What difference between voice and text? Games has already text chats.

Search Engines would not listen to all games online. So no chance that voice messages would be crawled.

I understand the risk of voice feature. I don’t see how this could increase the potential harm when there is text chat.

While abuse of voice chat should be a concern, I have to say I hate the notion that you cannot enable any communication nowadays unless there is some metaphorical mommy/daddy entity (platform, goverment etc) looking over their shoulder, making sure there are no nasty words.

This medium is for all the people of the world to connect with each other. It is unreasonable to make such a hassle around a basic facility, require terms of service and moderators to check in and software to support them. It can’t be that important when PMs on OGS are already “off the record”, i.e. they disappear after a short while.

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Pretty much every FPS game also shows exactly how the worst of the internet interacts with strangers.

I can’t imagine most people want to risk chatting to an opponent like that :slight_smile:

Kibitzing though could be cool :stuck_out_tongue: I think in general it’ll be a better atmosphere talking with people you “know” or are at least more familiar with, which is why something like discord will work well.

You should watch some more videos of people playing Valorant, CoD etc and then decide if it’s a good idea to have unmoderated chat :slight_smile:

Basically, we get enough reports of people saying some nasty stuff after losing or winning a game, now imagine they can do it over voice and harass you during the game that way.

They can be reported also though, so if the person is upset with it, they can report it, if not they can let it go.

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Why are you sampling from the worst of the internet distribution? Is it indistinguishable from OGS users distribution?
I hope not. I find most go players on OGS friendly and polite.

What risk?

Nothing prevents reporting voice messages. There is no need for big storage resources to record them on backend side. Just store some small signatures on backend. Actual messages should be filed as attachment to report.

TBH this thread reads like a “disgruntled troll”. Someone is not happy with the actual moderation here, and is trolling us about that.

Ironically the juxtaposition of their two observations tells the tale, doesn’t it.

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I just do not understand why moderation difficulties is the reason for not expanding opportunities.

Everything could be used for evil. But why we discussing this? We should discuss the pros and cons of suggested features.

PPT is one of the suggestion. May be moderation issues a good reason for decline it. I do not believe it. But I could accept such possibility.

But what about ability to notify opponent of atari by prerecorded voice message or sound beep? Is there moderation issues with it too?

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I don’t recall the exact conclusion of this thread (it’s not clear at the bottom of the thread), but this thread did present the most compelling argument so far: support for blind players:

… it was left here as “how about last move played support”.

Have you reveiwed that lot?

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We are literally trying to discuss the pros and cons of the feature, but you keep dismissing any con as a non-issue.

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No. Unfortunately search on forum is not perfect too. Didn’t find it by “atari notification”.
Thank you. This thread also present reasons against it which I didn’t even consider. Atari notification may be really worthless.

But I still believe that PTT could be useful. It can create a more enjoyable atmosphere for the game.

No. Only not related to it. Like

In case of moderation and censorship there is another such feature that already implemented and can be used for misbehavior. Text chat exists. I do not understand how augmenting game chat can be cause more misbehavior. It is already present without voice.

Ok. I can accept the possibility of misbehavior and moderation difficulties as a single con. You are right. We should consider such harm to community.

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FYI complaints about abuse of text chat currently exceed our capacity to deal with them: not all reports are even looked at by a moderator for this reason.

The nature of the offences are in some cases truly heinous.

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I got it. But I try to understand how voice could be make it worse. Will it make non abusers to abusers?

But may be you are right. May be it could be worse. Voice can deliver bad emotions. I missed it.

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In fairness, I see your point, in as much as “the availability of voice doesn’t suddenly make someone an abuser who was not going to abuse in chat anyhow”

except that voice is far harder to police.

In chat, you can’t argue with a moderator whether or not you said something…

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The last few voice messages can recorded at browser level and attached to the report. And signatures such as sha-digest can be logged to confirm the authenticity of attached messages. There is a technical solution that does not require storage resources. The issue may be in bandwidth.

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Yeah, but we’re talking a serious amount of extra infrastructure here.

Why would we invest in making a voice server when being a Go server is our core?

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Definitely you should not. I think there is some misunderstanding here.

The suggested feature is short voice messages. Should I mention again about already implemented game text chat? But the messages just little bit longer. Kilobytes instead of bytes. But not stored. Just broadcasted once.

I do not think it requires special infrastructure. Just more traffic than ordinary text messages.

Interesting. I was definitely on the wrong mental track.

I changes it from “Nah, not happening” into “Hmm - I can see why that might be interesting”

… but not into “Oh, yeah, let me find a place for that in the ‘must do this’ list” :slight_smile:

So it moves it perhaps from “we don’t understand what you mean” into “Oh, we do understand what you mean, but it doesn’t seem like a priority” :slight_smile:

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Note: I wonder if this could be done entirely in the front end? If you encoded a snap of speech into a string, poked that into the “chat” and intercepted it at the other end…"

Theoretically it could. There is some issues. Messages will be stored. It is a waste of space. There is no reason for relisten them again. They will be retranslated (by wss://online-go.com/) every time when game page is opened or reloaded.

So backend should be altered. Such messages should not be stored or should be marked not to retranslate on joining game chat.

Sorry, but your suggestion leads to another bad news. Can you look at the game chat here Tournament Game: Blitz 13x13 Swiss Tournament 2025-07-16 23:31 (130541) R:4 (mikhail.trusfus vs Human Person)

Just four messages nothing special

And now look here again. In DevTools console.


What the hell is going here? Why I always join to all chat channels by visiting this or any other game? Why I got messages from other chats? There is no other chats at this game.

Looks like I was wrong about traffic increase and bandwidth issues caused by suggested feature. The impact will be negligible.

Moderation, remember :slight_smile:

Note that chat messages themselves have a limited lifetime, so this is good.

Is this a front end thing? I thought it was, though there are a few different translation mechanisms. If it’s front end, then there is the opportunity to tag and intercept before translation.

Notifications. In the top right of OGS page are notification for various things like chat in group channels, tournaments etc. You’re looking at the updates for those.

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