I find that sometimes, after playing a good amount of games in a row, I end up pressing the “accept stones” button at the end of a game out of reflex, before actually checking how the board was auto-scored. Perhaps there could be a “confirmation” pop-up for the “accept stones” button, similar to how there’s a pop-up for the “cancel and resume game” button.
And similarily to pressing accept out of reflex, would you not just press the confirmation out of reflex too?
It is usually considered bad to have too many pop-ups in any GUI design. The less the better, and they should really be reserved for avoiding accidental game-ruining clicks. Since the scoring is usually correct and already requires two players confirmation, I think the actuall “bad” cases are too rare to warrant bothering players with another pop-up. Just my opinion of course.
No to pop-ups, but maybe time for accept-buttom to become active could be more than the current ~2 seconds? Like keep the button grey for 5 seconds before the result can be accepted?
Haha! So true
Easy solution: make a new option setting for how many layers of pop-ups you want so you can defeat your reflexes