I mean, at the base conversational hypnosis is about using very specific language pattern to progressively make people more and more compliant. Each one of those are basically simple psychological trick, the beauty if than when you keep combining them over and over fluidly…alternating between action made to focus attention and deliberately vague action to create confusion over and over and over, eventually people more and more compliant and easy to influence. Basically you are scrambling their brain on purpose. Can then proceed to be more and more authoritarian and dictate pacing more and more and people just start following as you lead them where you want them to go. It’s basically a game of deliberate focus and confusion.
Here is a few example of how I can see the technique translate in a game of go:
A “yes set” consist in asking 3-4 question in a row you know the person will obviously answer yes to…the goal is than when you suddenly ask somethings else after people indistinctively want to answer yes again. In a game of go, that is easily done by just playing a few forcing move.
A double blind is to ask to question between two option, the goal being than when asked question the brain want to answer them but usually forgot analyze the presupposition than there is only two option been wrong all along.
Pacing and leading rely on subtilty copying the other action/position/state of mind, but then progressively change your stance as watch the other progressive start to copy you instead as you are keeping the other focused on a chain of language trick.
Never ending sentence is about just keep saying word and linking phrase together, what eventually create saturation and people will have a hard time to, for example, resist laughing if you imply than somethings is funny once they are saturated.
Use of shock is also very frequent, especially after multiple other step. hypnotist will suddenly make an very unexpected odd move than seem to have to meaning, just to profit from the fact your brain is in “what the?” mode to throw somethings else at you while your guard is down.
And there is dozen and dozen. Alone they seem mundane, but when you chain 10 in a row somethings very interesting happen. The real art of hypnotism is to know and incorporate so many of them than you can fluidly chain them over and over and over so you can basically lead people where you want them to do.
In a game of go, it can look like:
Oposent play slowly, so do you. When you play a joseki as usually, then interrupt it and play some other aproach than imply two direction to chose from (but oposent might have forgotten the joseki is not quite completed) so you return to the joseki, then return to answer the approach, but as you keep changing direction, asking question, making deliberate small series of forcing move and go on back to back…you also play faster and faster and so will the opposant. Then you make sudden almost nonsense move, opposant will feel obligated to respond as you keep putting pressure and leading them…and you just keep going.
What happen when you do this is than people usually basically eventually become increasingly more confused and without realizing it more compliant. The real art in hypnosis sometime if to manage to improvise all of those while you subtilty distract the person from your real goal from the beginning. For exemple the hypnotist might want to make the person calm…so at various point while he make a mess of other person attention he will begin to at first subtilty suggest than you should feel calm… and as you get more and more confuse and he read your body language to see you are reacting to him, he might become more authoritarian and start to literally tell you do calm yourself and as you get more and more calm we might ask you to give you his hand and you might just start to do it without questioning it at all. Living Ericksonian hypnosis is an interesting experience as you usually realize what was the goal from the beginning usually when you are in too dept than you basically cannot find yourself to care anymore. In a way it’s the art of manipulation trough confusion.
In Go it can translate using similar pattern but in a game context to influence your opposant in being territorial, influence them in systematically answering your move without thinking…but as you keep diverting them in every direction you can for example be building a moyo, influencing them at being territorial, perhaps the nonsense move you played 10 move earlier was a subtle ladder breaker than you planted for the day the other realize you just get way to much influence and if he don’t try a desperate invasion he will lose, but actually you spend all your time getting ready for it.
Been experimenting a little bit with it, especially in blitz as the time pressure is just an other factor than give even less time to other to realize what you are trying to do. Funny enough i did see some result.