Go Zendo

I guess the easiest change that would help would be the addition of a “copy” button that doesn’t save or increment anything. Hmm, maybe I can find that in the code myself…

EDIT: Yes, I just have to edit this function:

function keyPressed() {
	if (key == "q") setGray();
	if (key == "w") setGreen();
	if (key == "e") setRed();

	if (key == "s") saveCanvas();
	if (key == "c") copyImage(); // copies without saving
}

Then the “c” key copies without saving:

image image

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