Hello! I’m trying to figure out how to pass your turn with the realtime API. I noticed the “pass turn” event gets sent as a move with coordinates [-1, -1] from game/id/move. However, the game/move endpoint accepts an SGF coordinate format which doesn’t support negative numbers. I haven’t seen an endpoint to pass a turn. The v1/api/games/id/pass endpoint seems to always return a server error.
Has anyone figured out how to do it? Thanks in advance!