Gomoku
Gomoku is a deceptively simple game which holds great depth, if admittedly nowhere near Go (but what is?)
Resources
Places to Play Online
- Abstract Play (correspondence only)
- PlayOK (good for pickup games)
- Play Five (mostly used for tournaments)
Communities
Rules
(there exist regional variants, I here relate the rules used in international tournaments and in serious online games)
- Play is like tic-tac-toe except…
- Instead of needing exactly 3-in-a-row to win, you need exactly 5-in-a-row to win (6-plus-in-a-row is ignored)
- Instead of playing on a 3x3 board of spaces, you play on a 15x15 board of intersections
- A filled board is still a draw if noöne has won yet, but given the larger board players may agree to a draw rather than playing it out
- Instead of choosing one player to go first and taking turns, a modified pie rule is used (see below)
Pie Rules
Swap-2 is the pie rule officially used in Tournaments, and it is the most balanced option. Long Pro, which has been used historically, is given despite being less balanced as it may be a good option for younger players or players who might not have enough interest in the game (yet) to get through an explanation of Swap-2
Swap-2 (official, most interesting, and most balanced)
- Slicer places 3 stones (2 black, 1 white)
- Chooser may either
a. Decide to play black (game starts, it’s white’s turn)
b. Decide to play white (game starts, it’s white’s turn)
c. Place 2 more stones (1 white, 1 black) for a total of 5 stones on the board, and Slicer must choose which color to play (then the game starts, it’s white’s turn)
Long Pro (simple; good for younger children or complete beginners)
- Black plays move 1 on tengen
- White plays move 2 anywhere
- Black plays move 3 anywhere except the center 7x7 square (ie, black must play on the 4th line or below)
- The game continues on as normal with no further placement restrictions (there is no swapping of colors in Long Pro)



