I am glad it took me several days to read this thread, as it allowed me time to mediate my positions and consider more positive aspects of the anti-stalling feature which I had not initially thought of in my reactionary first impression.
tldr, I am, contrary to my initial impressions, okay with the anti-stalling feature, some caveats notwithstanding, and am glad the anti-escaping feature was increased to 60 seconds, but wish it was reverted to the full 5 minutes.
Anti-Stalling Feature
If I und…
I would also like clear rules on when it’s reportable to repeatedly pass. I would suggest whenever there are any dame left, which also includes any time before dame-filling. One pass to see if your opponent passes back to go to scoring is okay, of course, but if they play, then if there are still dame left one would need to play in order to avoid being reported
I still agree with what I posted here, but I would like to add one more caveat to my comments on the Anti-Stalling Feature: only the player who passes x times in a row (I believe it’s 3, currently) ought have the option to end the game by server decision, the player who is still playing stones ought not be given that option
If this is already the case, then great! but I have not been able to ascertain whether or not it is
In the situation in which my opponent is trolling by refusing to pass ev…
This might be solved with a “pause and report” option which unilaterally pauses a game and reports it (for stalling, score cheating (anything else? just things that can happen at the end of a game and prevent the game from ending naturally)), with the game staying paused until a mod checks it out and either declares it a win for one player or the other, or annuls it (the former is an option because the game is only paused, not ended)
In this particular game, Brendix was handicapped in dealing w…
tldr, I think it would be a great feature if the fixes I suggest in the linked posts were implemented. Care to weigh in on that thread in support for one or more of them?
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