Hi all,
I’ve been working on a Go variant project called Spherical Go, and I thought some people here might find it interesting.
The basic idea is simple: instead of playing on a flat board, the game is played on a spherical world. That changes the feel of the game quite a lot. On a sphere, there are no corners in the usual sense, no true edges, and many standard Go intuitions have to be re-examined. I’m interested in what kinds of new strategy and shape ideas can emerge from that.
To support this, I’ve also been developing Astrial:
https://astrial.app/
It’s a small online platform for the project, where you can watch games, create games, browse records, and see player rankings.
The rule/concept page is here:
https://github.com/spherical-go/spherical-go
I’d love to hear what OGS players think. Does the idea of Go on a sphere sound strategically interesting to you? What would you want to test first?