I’ve seen this in a few of my games and was wondering whether white can capture the black stone in Atari (black to play). The only outcome I can see is black getting the corner.
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Yes, Black getting the corner is the only plausible result from this sequence, as recorded at Joseki 26997. If you want to see a few illustrative variations, take a look at Josekipedia.
If White wants to secure the corner, the change needs to happen earlier in the sequence. One of White’s previous moves would have to be played differently.
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Can you explain how?
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It sort of depends on how the position arose:
- The most typical sequence (with White bending inward at 4).
Here, White could push at A and fight for control of the corner. The alternative, B, essentially concedes the corner to Black in exchange for building strength on the outside. So you can try A if you’d rather contest the corner territory.
- A less common possibility: White could tenuki at 4, answering 5 with 6.
If Black also tenukis, then the atari at A becomes the better atari from White’s point of view, and it can lead to Black and White sharing the corner territory later.
- Another (even less likely) path: White could test a small knight’s enclosure at 4 and 6.
If Black then tenukis, the atari at A again becomes the more attractive choice for White. This may not be how your game developed, but I thought I’d mention the possibility.
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Got it, thank you for your time!
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