I first decided to fork Sabaki to add a few features. However, since the project had not been active for the last few years, I finally decided to build a new Go app from scratch.
Here comes Kaya: Kaya - Modern Go Game Application
The primary motivation was to add support for gamepad controllers to be able to play with my kids, but from feature to feature, I ended up with a pretty much complete application.
Kaya is fully open source: GitHub - kaya-go/kaya: A modern, elegant Go (Baduk/Weiqi) game application and is available as a web version and also as a desktop app for Linux, Windows, and macOS.
Kaya also proposes an AI Analysis feature leveraging converted Katago weights to be able to run Katago directly in the browser: GitHub - kaya-go/katago-onnx: Convert KataGo models to ONNX . It’s not as strong as Katago itself since I haven’t implemented MCTS, but it’s largely sufficient for an average player.
Please feel free to use this thread for general discussions and feedback. However, if you encounter any bugs or technical issues, I would appreciate it if you could report them directly on the GitHub repository to help me track them more efficiently. Contributions are, of course, very welcome




