In my last game, the opponent moves did not update on the board without refreshing the browser. After each move, the browser console log would show:
OGSConnectivity.ts:543 Invalid move for this game received [81869256] {game_id: ‘81869256’, move_number: 95, move: Array(3)}
The browser is Chrome Version 142.0.7444.176 (Official Build) (64-bit).
Here’s full console logs from one of those “sessions” (where I need to refresh the page, then wait for the invalid move error to appear, then refresh again:
WASM support detected, score estimator will be fast
sockets.ts:61 Websocket host not overridden
sockets.ts:82 Connecting via Cloudflare
NetworkStatus.tsx:83 Network status: connected : warning toggle on, not in live game, didn’t close notification time control: undefined
GobanSocket.ts:215 GobanSocket connected to wss://online-go.com
sfx.ts:448 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. ``https://developer.chrome.com/blog/autoplay/#web_audio
_autoResume @ howler.js:525
play @ howler.js:822
action @ howler.js:803
_loadQueue @ howler.js:1939
u @ howler.js:2505
g @ howler.js:2471
Promise.then
c @ howler.js:2479
v.onload @ howler.js:2428
i @ helpers.js:93
XMLHttpRequest.send
(anonymous) @ browserapierrors.js:146
apply @ xhr.js:148
l @ howler.js:2450
o @ howler.js:2440
load @ howler.js:729
init @ howler.js:646
(anonymous) @ howler.js:2755
i @ howler.js:565
load @ sfx.ts:448
sync @ sfx.ts:367
enable @ sfx.ts:356
(anonymous) @ sfx.ts:641
setInterval
(anonymous) @ sfx.ts:635Understand this warning
NetworkStatus.tsx:83 Network status: connected : warning toggle on, not in live game, didn’t close notification time control: {system: ‘none’, speed: ‘correspondence’, pause_on_weekends: true}
GobanSocket.ts:215 GobanSocket connected to wss://ai.online-go.com
sfx.ts:448 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. ``https://developer.chrome.com/blog/autoplay/#web_audio
_autoResume @ howler.js:525
play @ howler.js:822
action @ howler.js:803
_loadQueue @ howler.js:1939
u @ howler.js:2505
g @ howler.js:2471
Promise.then
c @ howler.js:2479
v.onload @ howler.js:2428
i @ helpers.js:93
XMLHttpRequest.send
(anonymous) @ browserapierrors.js:146
apply @ xhr.js:148
l @ howler.js:2450
o @ howler.js:2440
load @ howler.js:729
init @ howler.js:646
(anonymous) @ howler.js:2755
i @ howler.js:565
load @ sfx.ts:448
sync @ sfx.ts:369
enable @ sfx.ts:356
(anonymous) @ sfx.ts:641
setInterval
(anonymous) @ sfx.ts:635Understand this warning
sfx.ts:448 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. ``https://developer.chrome.com/blog/autoplay/#web_audio
_autoResume @ howler.js:525
play @ howler.js:822
action @ howler.js:803
_loadQueue @ howler.js:1939
u @ howler.js:2505
g @ howler.js:2471
Promise.then
c @ howler.js:2479
v.onload @ howler.js:2428
i @ helpers.js:93
XMLHttpRequest.send
(anonymous) @ browserapierrors.js:146
apply @ xhr.js:148
l @ howler.js:2450
o @ howler.js:2440
load @ howler.js:729
init @ howler.js:646
(anonymous) @ howler.js:2755
i @ howler.js:565
load @ sfx.ts:448
sync @ sfx.ts:370
enable @ sfx.ts:356
(anonymous) @ sfx.ts:641
setInterval
(anonymous) @ sfx.ts:635Understand this warning
sfx.ts:448 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. ``https://developer.chrome.com/blog/autoplay/#web_audio
_autoResume @ howler.js:525
play @ howler.js:822
action @ howler.js:803
_loadQueue @ howler.js:1939
u @ howler.js:2505
g @ howler.js:2471
Promise.then
c @ howler.js:2479
v.onload @ howler.js:2428
i @ helpers.js:93
XMLHttpRequest.send
(anonymous) @ browserapierrors.js:146
apply @ xhr.js:148
l @ howler.js:2450
o @ howler.js:2440
load @ howler.js:729
init @ howler.js:646
(anonymous) @ howler.js:2755
i @ howler.js:565
load @ sfx.ts:448
sync @ sfx.ts:368
enable @ sfx.ts:356
(anonymous) @ sfx.ts:641
setInterval
(anonymous) @ sfx.ts:635Understand this warning
GobanController.ts:1165 Player : 382071 disconnected
GobanController.ts:1194 Player : 382071 reconnected
OGSConnectivity.ts:543 Invalid move for this game received [81869256] {game_id: ‘81869256’, move_number: 95, move: Array(3)}