I am not very good at making use of thickness. I have a good example that came up in one of my games where I built a big wall and don’t really know what to do with it. I am talking about move 18 in this game: https://online-go.com/game/9040184.
In the game I chose to push one last time, giving a bit more territory to black, and then attack the group on the lower right.
Can someone think of a better course of action?
Looks like a solid plan to me.
As @mark5000 said, I think that strategy sounds good.
Unfortunately we can’t say all that much for an on-going game, otherwise it would be akin to cheating
Ah yes it makes sense. Let’s put this on hold for now.
“All About Thickness” Ishi Press, by Ishida Yoshio
The game is now ended, so I’m reopening this topic at @Anticycle’s request.
This guy is great…
He has lots of videos and teaches double digits kyu classes.
Hope this does not count as giving you hints to an ongoing game…
Check Mark5000’s thread unlock comment - that game has ended so commenting on this is ok.
@MrCplaysgo Thanks a lot for the video it was very good. I already know about the theory from books but I sometimes struggle to put it in practice.
If everyone thinks the attack on the lower right was the best use of this thickness I only have one question remaining: was it correct to stop pushing one last time at move 18 or should I have stopped and protected the E7 cut? Had to think a lot about this during the game.
I dont see the e7 cut as a major threat, though black could peep at it given the right situation. i would nevertheless start to be careful about pushing at this point (or sooner), because black is already on the 4th line and the top left has a black stone.