I’m playing a correspondence game with a friend, and today I’ve encountered an unusual behavior. I’ll set my stone on the board, and after a short period of 1 to 5 seconds, my move will be undone and I can’t submit it. If I use the analyze game or conditional move planner, if I play out a variation it will undo all moves up to where the live game is. It doesn’t even leave a branch in the analyzer.
My hypothesis is that there’s a server issue. I’m playing from Japan. I think that there is a dropped packet or something that tells the server when I’ve put down a stone. Then it does periodic status checks and resyncs my board with the server image.
I confirmed the same behavior when I opened up a demo board and just played a few moves myself. I don’t have submit move on a demo board so some of the moves stick, and other times the server will snap back and undo a few moves up to the ‘sticky’ ones.