From the chat logs it looks like you were 14k during the game, and then 15k after. You know that kyu ranks are reversed? 1kyu is the strongest, 30kyu is the weakest. So your rank actually go worse, as expected.
FYI the system does not care about the margin of win/loss or if it was by resign or timeout.
Hi there, actually, I started the game as 14 kyu, went up to 13 and then back down to 16, in which I ended the game. After losing I went from 16 to 15. And that would be the full story that you canât see only looking at the chat logs.
Every time you finish a game, your rating is counted again based on last few games youâve played, and it takes into account how have your opponents been playing lately. So if you won a game yesterday against someone who got into winning streak after your game, you will most likely gain rating points after finishing your next game even if you donât win.
It might look weird to see your rating going up and down like that, espesially if you were used to old system where only result of your last game did matter, but the new system should actually be better on taking improvement of individuals into account.
I had the opposite impression: my impression is that the effect of a given game on your rank is based precisely on only your rank and your opponentâs rank at the time that game ends. This will never change over time.
My understanding is that your rank wonât keep changing over a year or something crazy like that. But I believe all the games in a given âbatch periodâ can affect each other, even the ones you and your opponent technically play after each other. I could be wrong though.
Maybe @anoek can enlighten us a little further?
I can see the logic for doing this - for one thing, it would stop people trying to game the timing of their games finishing ⌠if they knew that this happens
(IE there is no point in me waiting for you to be beaten by another player you are playing before finishing my game where you are beating me )