Proverb: You need two liberties to invade
Explanation: if you have only one liberty, you will be captured immediately, so you need at least two liberties in order for there to be any potential for aji
Proverb: You need two liberties to invade
Explanation: if you have only one liberty, you will be captured immediately, so you need at least two liberties in order for there to be any potential for aji
In Go: On the second line eight stones live and six die.
In Asli: Groups die on the second line.
In Go: Groups live with two eyes.
In Asli: Two groups live with two shared points.
I’d say “Two strings live with two shared points”
How can there ever be Seki in this variant?
I can’t think of a way off the top of my head
This one as well really messes with a lot of ideas of shapes and liberties.
Lots of sequence that would be fine in Go are fairly rough in Asli, because groups on the second line are fairly short on liberties ![]()
Noticing it more in some of the games.
New css to invert the prison colors so that it represents how many points that side has on Abstract Play:
/* Invert Prison Color */
/* Black -> White */
#aprender-glyph-0556f9360f93a > circle {
/* background */
fill: #eee8d5; /* LM highlights (or a light color) */
}
#aprender-glyph-76cac130d2670 > text:nth-child(1) {
fill: #073642; /* DM highlights (or a dark color) */
}
/* White -> Black */
#aprender-glyph-be60146b41b9d > circle {
/* background */
fill: #073642; /* DM highlights (or a dark color) */
}
#aprender-glyph-5e563f1b81901 > text:nth-child(1) {
/* text */
fill: #eee8d5; /* LM highlights (or a light color) */
}
EDIT: A new feature was just implemented to get this behavior more easily through the options wheel below the board, so you don’t need to bother with this custom css anymore if you don’t want to
Absolute genius of a game! I’ve seen this in Ai Ai a couple times and I’m quite intrigued, might have to play a couple times there
It’s a fun one. I’m Samraku there if you want to play
noted ![]()
will play there online, not sure if they’ve fixed the online though (it was LAGGY the last time I played online there)