OGS Design Update

Great prioritizing and focusing on what a user needs rather than what OGS has.

I would say there was too many explanations, whole threads of them, which is difficult to reduce to a single coherent re-design :slight_smile:

On my side, just from the top of my head at the moment I can for example think of :

  • The menu which you already mentioned
  • The top bar which is cluttered with useless stuff while missing important ones
  • The search bar being hidden in the menu instead of being located at the top right like any standard webpage
  • The homepage which misses the point of being a homepage (and is even completely useless for a lot of players), and should probably be merged with the ā€œfind a gameā€ page, and could also be used to highlight top level ongoing games on OGS
  • The useless graph which takes half the space on the ā€œfind a gameā€ page and which main purposes seem to be making the page look complex and weird

All in all, I like the OGS look and minimalist aesthetic, but Iā€™m really not a fan of its UX.

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How about flooding us with awesome mockup designs? :slight_smile:

That would be real constructive because some might say, ā€œoh wow, NOW I see what you mean, thatā€™s cool indeed!ā€ and such ā€¦ and itā€™s MUCH easier to try and make something of that than from vague ā€œI donā€™t like this and thatā€ ā€¦

And ā€œuselessā€, ā€œusefulā€, ā€œimportantā€, ā€œunimportantā€ are 1. subjective, and 2. black boxes with no obvious content, youā€™d have to make them transparent in order for others to understand, i.e., WHAT EXACTLY would you personally find useful and what do you personally esteem useless? (etc., etc.)

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Does OGS collect analytics? That might give some insight what OGS users find ā€˜usefulā€™.

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The whole point of all the threads is that UI/UX is hard. If we could simply mock up solutions to all of these problems we wouldnā€™t have a problem. If it were just one thing you can make some comments, such as with the menu suggestions aboveā€¦ But when discussing the general problems with the overall UX it is no trivial matter to reduce the problems and propose solutions. People who are good at that kind of thing makes LOTS of money.

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Also, there is a world of difference between:

and

ā€¦ the former is talking about a REDESIGN to make it ā€œmore beautiful and in line with modern web pagesā€ā€¦

ā€¦this would mean scrolling instead of clicking, wide banners etc.

The latter is just tweaking what we have. Very valuable suggestions to be discussed and implemented, but totally would not change the original complaint, and nothing approaching a Design update.

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By the way, this discussion is timely. Thereā€™s genuine developer interest in ā€œimproving the user experienceā€, but no-one in the developer pool really has any genuine specialist UI design expertise - weā€™re all ā€œdevelopersā€ pretty much.

So seriously - if you can provide genuine UI design help and skills, now is a good time to pipe up.

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I just noticed there there is a thing in settings called ā€œlogoutā€. I didnā€™t dare try it obvs but I suppose that that makes logout on the menu an easy win to cut.

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I guess itā€™s time to point out that suggestions for tweaking menu options are off-topic in a thread about Design Update.

I think that optimising the menu options is a great thing to discuss, but doing it under ā€œDesign Updateā€ dilutes the request for input on an actual design update (though I admit it seems increasingly unlikely that we are going to get any input at all).

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