When I’m analyzing a finished game using the on-site AI, it often makes move suggestions that I think are bonkers. What I’d naturally want to do is let the AI play its move, then play the move that I think refutes it, then let the AI respond to my move, and so on, for however many moves it takes until I see why I was wrong (which I always am). However, the way the interface currently works is that as soon as I put one stone down where the AI wants it, I’m shown the next dozen or so follow-up moves that the AI wants next. Seeing these moves makes it harder to think for myself about where I would play, which makes it harder to investigate why the AI’s thoughts are valid, since I’m not butting heads with it the way I would against a real player.
I would like to suggest a feature where you can start at any position in a finished game and play against the AI starting at that position, without having the AI “kibitz” about what the best moves are. So in my ideal world, whenever AI review is enabled, there would be a button labeled “play AI from position” that would hide the evaluation numbers, place a stone where the top AI suggestion was a moment ago, and then prompt me to place a stone in response, then the AI plays, then I play, etc, until I exit the mode.
Yes, interactive exploring of variations like this is a great way to learn. There are other programs designed for this, I use Lizzie on PC or Baduk AI on android.
Worth mentioning that the functionality described in the OP is how fineart reviewing works on fox and I like that implementation as well (though it’s monetized). You can input any position you want and then query for the best ai move. No ghost previews or anything like that.