It is a reasonably fun game. SmartGo had it as a feature, and hopefully will again soon.
I’ll give it a shot.
My first guess is what move 20 is, as I presume that’s what you meant, and then 220 is the last move I’ve guessed.
Score: 83 (only first guesses counted) [edited with recount]
Comments:
I made a review so if the page refreshed or something I wouldn’t lose which ones I had guessed
I should’ve counted as I went along as it was very tedious to count afterward
The game seemed really hard to guess where the players would play. Even when a move they played was on my radar, it was much later than when I would’ve guessed, so I probably didn’t get it right at the right time.
I would like to find a way to make this easier though, because it’s not that fun to count up the scores. There’s no way I want count whether I got it in my first five tries, because it’s (a) too much hassle and (b) sometimes I just gave up and move onto the next guess, and those would be indistinguishable if I didn’t guess 5 times but say guess 3 times etc.
Oh I think I understand the idea now. Open the file at move n-1. Click on your guess. If the guess is correct you get 1 point and advance to move n. If the guess is incorrect you can see on the game tree that a new branch started, so you go back to move n-1 and can try 4 more times. If you are successful you get 0.5 point and advance, otherwise you get 0 point and advance anyway.
I also think I have a bit of javascript code that I can probably use to count the score, at least for the case when there’s no branches = 1 point. It should make counting the score a bit less painful if people did want to try it in a review of the game.
It seems a bit tedious to have to try each of 180 (181? probably) moves 5 times in order to get half a point, and if you don’t do that for every move, I can’t see a way of automatically counting the half points.
Thank you for the interesting and beautiful game @Groin ^^
(Spoilers)
Very beautiful exchanges and pacing. I felt somehow I could follow much of the pacing throughout the fuseki and middle game.
The yose exchange in the upper right beginning with the white descent and two peeps, was very pretty too.
Edit : Oups, I think I had the wrong game link open and had opened the first link of the thread first, as I had opened 2 of them from this thread.
I’ll retry the correct link when I can
Edit edit : 97 in the game Groin posted. ^^
Spoilers 2
The fighting was very interesting and pretty. So many trades and tenukis throughout the opening and midgame, and complex fighting! The monkey jump and lower side fighting shapes were very interesting too.
More generally, I think there is a website which had a similar idea to this game. (but I am not sure whether the pro games are still updated there)