Some (very) easy, some medium ones and a few tough puzzles.
White to play.
Interactive Puzzle
White to play.
Interactive Puzzle
Black to play.
Interactive Puzzle
White to begin.
Interactive Puzzle
White to begin.
Some (very) easy, some medium ones and a few tough puzzles.
White to play.
White to play.
Black to play.
White to begin.
White to begin.
I really enjoyed madgo collection.
I had to read a couple times though.
Despite my rank I’m still 25k inside.
Don’t let me see you loafing about this weekend.
Doing tsumego ,that’s all!
Black to start.
Black to start.
Black to start.
Black to start.
White to start.
White to start.
White to start.
Black to start.
Black to start.
Two 5x5 puzzles with black to start.
White to start.
Black to start.
Black to start.
White to start.
I don’t get the last one. What is the task?
As if you haven’t enough problems, here are some more.
Black to play.
Ko’s can be traumatic. We probably all do remember the first big ko fight we played and - in most cases - lost. And since we - pluralis majestatis - didn’t want that to happen ever again we vowed to avoid all ko’s like the plague.
And that is a pity because ko fights can- believe it or not - also be won.
Guess what, White to play and create a ko.
White to play.
Black to play.
Black to play.
Copy-pasting some puzzles for you to solve. Enjoy.
White to play.
Black to play.
White to play.
Black o play.
White to play.
Black to play.
How about M11?
Descending to Black 1 is a quiet move. If White A, Black ataris with B.
From One Thousand and One Life-and-Death Problems by Richard Bozulich.
The task is to make nice drawings on the board
…and to study ladders, if you want…
That’s one reason.
But another reason is the thousand times I got a “ko is not the answer” while failing to solve tsumego!!!
I’ll join the pedants gang, but I have to say that the last question is misleading!
It’s showing the wrong screenshot for this puzzle
A little later than usual, but I didn’t forget you.
Have fun (and for go players with a predisposition for nervous disorders: skip the last one.)
Black to play.
White to play.
Black to start.
White to start.
Black to start.
This is one 91-moves puzzle that may haunt you at night. Actually this is from a real pro game where one of them overlooks a certain move.
Black to play.
Two whole board puzzles.
Black to play.
Black to play and initiates a ko battle. Answering a ko threat or not, that is the question.
I don’t understand this last one. It just instructs you to replay the game.
Don’t understand what you mean.
I meant the 91-moves »haunter«. I can find the first (killing) move alright, but then it doesn’t say »right« until I guessed the entire following game move by move.
No, but it does say when a move is incorrect (and that is more than what you get when you play a game in a tournament).
Well, »incorrect« in the sense of »that’s not the move the pro played«. But that’s not tsumego.
I feel it can be simplified to just finding the killing move as a tsumego problem (like reinforcing some of the walls and render any outside moves irrelevant).