❤ PUZZLES: A tsumego a day keeps the doctor away

Most tsumego / go puzzles are life and death problems that only deal with a part of the board. Other kind of whole board puzzles - fuseki, middle- and endgame problems - are rare. Rare, but not non-existent.

Did find some fuseki problems info on reddit, tsumegohero and sensei’s library.
And some endgame problems on sensei’s. By the way Richard Bozulich wrote Opening and Middle Game Go Problems for Kyu Players.

So if I can find some nice fuseki, middle- and endgame problems, I will share them.

Edit: And here are a few of nice middle game problems:

2 Likes

Fuseki problems.


Problem 1


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Suggestion: try to solve these puzzles both ways: black and white.


Problem 1


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


1 Like

Today some middle game problems of Lee Changho.


Problem 1


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Puzzle collection profile

Title Lee Changho Middlegame Problems
Author blackmoa[4d]
Level 5K-1K
Rating 4
NoP 34
Hints Yes
Type Middle game
Size 19x19
First move Free
Response move Semi Auto
Remarks shows (in)correct variantions
Categories expained
  • Title: name of puzzle collection
  • Author: person who entered the puzzles into the OGS Puzzle program; most of the times not the same as who developed the puzzles)
  • Level: level range of collection
  • Rating: number of stars received
  • NoP: number of puzzles in a collection
  • Hints: yes/no (available or not)
  • Type: life & death, joseki, fuseki, tesuji, best move, end game, elementary
  • Size refers to board size, usualy 19x19 (big), 13x13 (medium) or 9x9 (small).
  • First move options: free placement or not (only specified moves)
  • Response move options: automnatic or player controled (you play both black and white)
  • Remarks: additional info on puzzle collection

Problem 1


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS



Problem 1


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Missing stones in Problem 1? Black M6 kills easily.

Problem 2 is strange too. White to play and die? But maybe that’s the intention.

Thanks. White also has a stone on N6.
Corrected it.

White to begin, Black to win is less common than White to begin and win but it is regularly used in go puzzles. You can view it as an opponent who desperately wants to escape but you won’t allow that :slight_smile:
I think that most players are more or less conditioned that if White begins White also wins. Some deprogramming is healthy, because in go these kind of assumptions handicap your game.
But to be honest: been there done that. :slightly_frowning_face:

That’s an assumption when you start solving puzzles: you have to play and save your life or the other way around, play and kill your opponent’s group.

It’s clear and simple.
You know from the start that there’s a solution and you have to find it.
You play as one colour, fighting the other one.

Then everything becomes fuzzy: maybe you could kill or live, but also ko and seki are possible outcomes. You have to find the best. You have to check possibilities for both colours.
Sometimes you don’t even know who should play first.

And then you find puzzles that are meant to “deprogram”.

I am confused.

Deprogramming doesn’t refer to a puzzle, but to the mindset of a player.
If a player identifies with the colour that is to move first with the mindset kill that group, then other solutions to that puzzle (semeai, ko, etc.) will be hard to find.
A puzzle that challenges this mindset implies a form of deprogramming and is therefor healthy.

1 Like

Yes, I got that from your message, but I find it confusing. I don’t like very much being deprogrammed. :grin:

Actually in last weeks I felt quite tired. Go is a hard game and struggling to find the best move is exhausting.

Also trying and deprogramme oneself can be exhausting. I can understand how healthy it could be for those who want to improve, though.

Don’t ask too much on you, finding the best move should stay a pleasure too so one can accept its limits of the day.

1 Like

Problem 1


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Puzzle collection profile

Title Go Seigen - Tesuji Dictionary, vol. 1, ch.
Author @Lurid_Bolete
Level 4K-2K
Rating 3
NoP 40
Hints Yes
Type Life & death
Size 19x19
First move Free
Response move Auto
Remarks No captions
Categories expained
  • Title: name of puzzle collection
  • Author: person who entered the puzzles into the OGS Puzzle program; most of the times not the same as who developed the puzzles)
  • Level: level range of collection
  • Rating: number of stars received
  • NoP: number of puzzles in a collection
  • Hints: yes/no (available or not)
  • Type: life & death, joseki, fuseki, tesuji, best move, end game, elementary
  • Size refers to board size, usualy 19x19 (big), 13x13 (medium) or 9x9 (small).
  • First move options: free placement or not (only specified moves)
  • Response move options: automnatic or player controled (you play both black and white)
  • Remarks: additional info on puzzle collection

Problem 1


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Since a few weeks this thread receives more visitors, which is a pleasant surprise.
Welcome newbies. Hope you enjoy yourself.
Feel free to tell me what kind of puzzles you would like to see here.


Problem 1


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


images


Problem 1


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Hint


Problem 1


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS



Problem 1


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS



Problem 1


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 2


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


Black to play.

Interactive Puzzle

Play Go at online-go.com! | OGS



Problem 1


White to play.

Interactive Puzzle

https://online-go.com/puzzle/22167


Problem 2


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS


Problem 3


White to play.

Interactive Puzzle

Play Go at online-go.com! | OGS