This is an advice for 6k to 12k players who never invested time on the reading side besides when playing games.
Tesuji is a jewel a priceless book because it’s one of the very few to take the time to show you in details the fundamental tesujis, shape and brilliant moves which will give solidity to your go architectures.
But it shouldn’ t be wasted by a quick reading. In my opinion, by its content, it’s a very good tool to introduce you to reading go problems.
Put aside the first introducing chapter. This one is like a MonaLisa example that you can appreciate but won’t paint it yourself. It’s fun, read it like an incentive
Real thing comes next. So from here take it seriously. Don’t read the book like going to see a movie. Read it like a go player.
Take that board you like (wood or screen)
Look the first diagram, reproduce it on the board.
Leave the stones in the bowl or your hand away from the mouse. Don’t read any text.
If you failed, close the book and come back later when you think you can succeed.
Now look at the position and search. Where will i play? Is it good working? Give yourself a few minutes.
Then read what the book wants to tell you. If you failed it’s ok. Anyway the author was going to show you something.
Now for the next exercises do the same, search but this time be sure to not fail. You ll be surprised it’s not that difficult. The explanation in the first diagram is useful for that.
Repeat and rinse all along the book. Search every diagram in your head before any help. Help is useless.
And the next surprise could be,that you get fun and even better games coming on.
That’s all folks, Happy gaming!
Tesuji a book by James Davies original edition by Ishi Press in the elementary go series
reprinted by Kiseido publishing company
I prefer the old one with its picture, don’t you?