Server ending game by its own decision

I suppose different people have different value judgements on new features like this, that can help deal with problem behaviour in some cases (helping deal with genuine stallers), but introduce their own problem behaviours in others (stopping non-stallers from finishing their games and playing a game of skill to the end). What ratios are people happy with between the two situations? I tend to follow Blackstone’s Formulation “It is better that ten guilty persons escape than that one innocent suffer”, so even if this new system stops 10 stallers annoying someone, if there is one case like frolag’s of an innocent getting incorrectly affected by the new rule, I focus on the unfairness of the latter (where the unfairness is committed by OGS rather than a random user, and is therefore worse) and see the whole thing as a net negative. But maybe others think that’s a fine ratio, and would even be happy with a 5 to 1. And what is the actual ratio across all of OGS, who knows?

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