I am trying to set up a series of regular tournaments for high DDK in the (perhaps hopeless) attempt to get better by playing more balanced games, but I am a bit stumped by the McMahon bars’ settings.
I have read the other posts on the subject as well as the Sensei.net page, but there seems to be some kind of magic and a a strong subjective element in how the bars are set. In my case, I am setting up a 3-round tournament for 25k-15k players, and (from previous experience), I expect between 5 and 8 players to participate. Sensei’s “bar theory” (love the term) says that:
- players above higher bar should all have an equal “probability of winning”
- players below lower bar…have all equal probability of not winning?
Then various options are presented on how to set (1) and (2), which depends on desired outcome (single winner with no tie breaks, reliable ranking, etc.), number of participants, etc. It all makes sense for a big tournament but it seems way overboard and mostly inapplicable to a small one. And furthermore, some of the rules require that I wait until registration is closed to set the bars, whereas the OGS form asks me to specifies them when the tournament is created.
Can anyone provide some basic advice?